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* Fixed minetest reliable udp implementation (compatible to old clients)sapier2014-01-10
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* Make MutexQueue use jsemaphore for signalingsapier2014-01-10
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* Replace SimpleThread by JThread now implementing same featuressapier2013-12-15
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* Fix server getting completely choked up on even a little of DoSPerttu Ahola2013-08-04
| | | | | | * If client count is unbearable, immediately delete denied clients * Re-prioritize the checking order of things about incoming clients * Remove a huge CPU-wasting exception in ReliablePacketBuffer
* Throw exception instead of assert on nested reliable packetsKahrl2013-07-04
| | | | Fixes a denial of service vulnerability, issue #784
* Add support for IPv6proller2013-06-23
| | | | | | | Two new configuration options are added: - "enable_ipv6" to enable/disable the overall use of IPv6 - "ipv6_server" to enable/disable the use of IPv6 sockets when running a server (when "enable_ipv6" is enabled)
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-11
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* Update Copyright YearsSfan52013-02-24
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* Change Minetest-c55 to MinetestPilzAdam2013-02-24
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* Add congestion control settings to minetest.confPerttu Ahola2012-11-29
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* Properly and efficiently use split utility headersPerttu Ahola2012-06-17
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* Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola2012-06-05
| | | | GPLv2/later, by agreement of major contributors
* Remove misdesigned exception from ReliablePacketBufferPerttu Ahola2012-06-04
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* Attempt to fix some minor memory leaksPerttu Ahola2012-03-20
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* Attempt to fix build for MSVCPerttu Ahola2012-03-18
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* Proper handling of failing to bind server socketPerttu Ahola2012-03-11
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* Increase Peer max_packets_per_second (hopefully doesn't break anything)Perttu Ahola2012-03-11
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* The huge item definition and item namespace unification patch (itemdef), see ↵Kahrl2012-01-12
| | | | http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
* Make Connection::Receive return the data via a SharedBuffer reference, so ↵Kahrl2011-11-07
| | | | | | | | the caller doesn't have to choose the right buffer size in advance. Conflicts: src/test.cpp
* Attempt a workaround to the network layer segfaultPerttu Ahola2011-10-30
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* Make it to compile on MSVC2010Perttu Ahola2011-10-21
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* Some tuning in m_max_packets_per_second algorithmPerttu Ahola2011-10-21
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* Improve Connection with threading and some kind of congestion controlPerttu Ahola2011-10-20
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* Better handling of SendFailedException in ConnectionPerttu Ahola2011-10-18
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* Catch SendFailedException when replying back in Connection::Receive()Perttu Ahola2011-10-17
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* Make Connection::Send cancel silently if peer doesn't exist.Perttu Ahola2011-09-06
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* Cleaned networking code a bit (had this one on the to-do list for like 4 ↵Perttu Ahola2011-05-21
| | | | months already)
* OMG! Main Menu!Perttu Ahola2011-01-23
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* Players are left on server while server is running. No passwords yet.Perttu Ahola2011-01-15
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* tinkering aroundPerttu Ahola2010-12-25
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* disconnect method to connection to be used instead of just timing outPerttu Ahola2010-12-24
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* day/night working client sidePerttu Ahola2010-12-19
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* license stuffPerttu Ahola2010-11-29
| | | | | --HG-- rename : src/licensecomment.txt => licensecomment.txt
* Initial filesPerttu Ahola2010-11-27