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connection.h
Commit message (
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Author
Age
*
Optimize headers
Perttu Ahola
2012-06-17
*
Properly and efficiently use split utility headers
Perttu Ahola
2012-06-17
*
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-06-05
*
Proper handling of failing to bind server socket
Perttu Ahola
2012-03-11
*
Make Connection::Receive return the data via a SharedBuffer reference, so the...
Kahrl
2011-11-07
*
utility.h: Change Buffer's interface to be more compatible with SharedBuffer'...
Kahrl
2011-11-07
*
Improve Connection with threading and some kind of congestion control
Perttu Ahola
2011-10-20
*
Cleaned networking code a bit (had this one on the to-do list for like 4 mont...
Perttu Ahola
2011-05-21
*
Players are left on server while server is running. No passwords yet.
Perttu Ahola
2011-01-15
*
tinkering around
Perttu Ahola
2010-12-25
*
disconnect method to connection to be used instead of just timing out
Perttu Ahola
2010-12-24
*
license stuff
Perttu Ahola
2010-11-29
*
Initial files
Perttu Ahola
2010-11-27