aboutsummaryrefslogtreecommitdiff
path: root/src/constants.h
Commit message (Collapse)AuthorAge
* Store the maximum player file tries in a constantShadowNinja2014-06-23
|
* Support for scalable font and gui elementssapier2014-06-22
| | | | | Fix positioning of tabheader in order to be usable for scaling GUIs WARNING: this changes position of current tabheaders, mods have to adjust!
* Remove liquid_finite and weatherproller2014-04-18
|
* Weather: Clean up getHeat/getHumidity somewhatkwolekr2013-09-16
|
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
|
* Add support for IPv6proller2013-06-23
| | | | | | | Two new configuration options are added: - "enable_ipv6" to enable/disable the overall use of IPv6 - "ipv6_server" to enable/disable the use of IPv6 sockets when running a server (when "enable_ipv6" is enabled)
* Update Copyright YearsSfan52013-02-24
|
* Change Minetest-c55 to MinetestPilzAdam2013-02-24
|
* Properly and efficiently use split utility headersPerttu Ahola2012-06-17
|
* Initially split utility.h to multiple files in util/Perttu Ahola2012-06-17
|
* Clean up constants.h a bitPerttu Ahola2012-06-16
|
* Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola2012-06-05
| | | | GPLv2/later, by agreement of major contributors
* added PlayerSAO and RemotePlayer, removed ServerRemotePlayerKahrl2012-03-29
|
* Set the BS constant to be floating-point; this removes the need for floating ↵Perttu Ahola2011-11-29
| | | | point numbers when dividing it
* Collected and moved existing camera infrastructure from game.cpp to ↵Kahrl2011-09-08
| | | | camera.cpp and camera.h. Introduced configuration settings 'fov' which chooses the camera's (vertical) field of view and 'view_bobbing' which currently does nothing. Other code refactored to not expect the FOV to be a build time constant.
* lava!Perttu Ahola2011-08-15
|
* fixed not finding data dir if installedConstantin Wenger2011-08-12
|
* small comment updatePerttu Ahola2011-05-18
|
* mapgen work-in-progressPerttu Ahola2011-03-02
|
* mapgen stuffPerttu Ahola2011-02-05
|
* map generation framework under development... not quite operational at this ↵Perttu Ahola2011-01-30
| | | | point.
* Mainly some texture tweakingPerttu Ahola2011-01-24
|
* minecraft-style water done (but no texture animation or sound)Perttu Ahola2011-01-17
|
* old water removed, some fixes here and therePerttu Ahola2011-01-17
|
* Initial commit of mapgen v.2. Lacks configuration and saving to disk.Perttu Ahola2011-01-16
|
* Added a more flexible path system (and fixed some minor stuff)Perttu Ahola2011-01-07
|
* changes to handing of digging (non backwards-compatible i guess)Perttu Ahola2010-12-23
|
* fixed crack animation timing in clientPerttu Ahola2010-12-23
|
* some work-in-progressPerttu Ahola2010-12-22
|
* Cracking blocks while diggingPerttu Ahola2010-12-21
|
* framework for modifying texturesPerttu Ahola2010-12-20
|
* day/night working client sidePerttu Ahola2010-12-19
|
* tinkering aroundPerttu Ahola2010-12-14
|
* commit before content-tile separationPerttu Ahola2010-12-13
|
* better waterPerttu Ahola2010-11-30
|
* license stuffPerttu Ahola2010-11-29
| | | | | --HG-- rename : src/licensecomment.txt => licensecomment.txt
* Windows bug fixesPerttu Ahola2010-11-29
|
* sitä sun tätä tekeillä, toimii kivastiPerttu Ahola2010-11-29
|
* block send priority queuePerttu Ahola2010-11-27
|
* Working version before block send priorization updatePerttu Ahola2010-11-27
|
* Initial filesPerttu Ahola2010-11-27