Commit message (Collapse) | Author | Age | |
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* | Support for scalable font and gui elements | sapier | 2014-06-22 |
| | | | | | Fix positioning of tabheader in order to be usable for scaling GUIs WARNING: this changes position of current tabheaders, mods have to adjust! | ||
* | Remove liquid_finite and weather | proller | 2014-04-18 |
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* | Weather: Clean up getHeat/getHumidity somewhat | kwolekr | 2013-09-16 |
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* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
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* | Add support for IPv6 | proller | 2013-06-23 |
| | | | | | | | Two new configuration options are added: - "enable_ipv6" to enable/disable the overall use of IPv6 - "ipv6_server" to enable/disable the use of IPv6 sockets when running a server (when "enable_ipv6" is enabled) | ||
* | Update Copyright Years | Sfan5 | 2013-02-24 |
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* | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
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* | Properly and efficiently use split utility headers | Perttu Ahola | 2012-06-17 |
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* | Initially split utility.h to multiple files in util/ | Perttu Ahola | 2012-06-17 |
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* | Clean up constants.h a bit | Perttu Ahola | 2012-06-16 |
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* | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | 2012-06-05 |
| | | | | GPLv2/later, by agreement of major contributors | ||
* | added PlayerSAO and RemotePlayer, removed ServerRemotePlayer | Kahrl | 2012-03-29 |
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* | Set the BS constant to be floating-point; this removes the need for floating ↵ | Perttu Ahola | 2011-11-29 |
| | | | | point numbers when dividing it | ||
* | Collected and moved existing camera infrastructure from game.cpp to ↵ | Kahrl | 2011-09-08 |
| | | | | camera.cpp and camera.h. Introduced configuration settings 'fov' which chooses the camera's (vertical) field of view and 'view_bobbing' which currently does nothing. Other code refactored to not expect the FOV to be a build time constant. | ||
* | lava! | Perttu Ahola | 2011-08-15 |
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* | fixed not finding data dir if installed | Constantin Wenger | 2011-08-12 |
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* | small comment update | Perttu Ahola | 2011-05-18 |
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* | mapgen work-in-progress | Perttu Ahola | 2011-03-02 |
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* | mapgen stuff | Perttu Ahola | 2011-02-05 |
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* | map generation framework under development... not quite operational at this ↵ | Perttu Ahola | 2011-01-30 |
| | | | | point. | ||
* | Mainly some texture tweaking | Perttu Ahola | 2011-01-24 |
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* | minecraft-style water done (but no texture animation or sound) | Perttu Ahola | 2011-01-17 |
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* | old water removed, some fixes here and there | Perttu Ahola | 2011-01-17 |
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* | Initial commit of mapgen v.2. Lacks configuration and saving to disk. | Perttu Ahola | 2011-01-16 |
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* | Added a more flexible path system (and fixed some minor stuff) | Perttu Ahola | 2011-01-07 |
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* | changes to handing of digging (non backwards-compatible i guess) | Perttu Ahola | 2010-12-23 |
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* | fixed crack animation timing in client | Perttu Ahola | 2010-12-23 |
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* | some work-in-progress | Perttu Ahola | 2010-12-22 |
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* | Cracking blocks while digging | Perttu Ahola | 2010-12-21 |
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* | framework for modifying textures | Perttu Ahola | 2010-12-20 |
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* | day/night working client side | Perttu Ahola | 2010-12-19 |
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* | tinkering around | Perttu Ahola | 2010-12-14 |
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* | commit before content-tile separation | Perttu Ahola | 2010-12-13 |
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* | better water | Perttu Ahola | 2010-11-30 |
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* | license stuff | Perttu Ahola | 2010-11-29 |
| | | | | | --HG-- rename : src/licensecomment.txt => licensecomment.txt | ||
* | Windows bug fixes | Perttu Ahola | 2010-11-29 |
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* | sitä sun tätä tekeillä, toimii kivasti | Perttu Ahola | 2010-11-29 |
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* | block send priority queue | Perttu Ahola | 2010-11-27 |
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* | Working version before block send priorization update | Perttu Ahola | 2010-11-27 |
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* | Initial files | Perttu Ahola | 2010-11-27 |