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Commit message (Collapse)AuthorAge
* Deprecate not providing mod.confrubenwardy2021-02-24
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* Settings: Proper priority hierarchySmallJoker2021-01-29
| | | | | | | | | | | Remove old defaults system Introduce priority-based fallback list Use new functions for map_meta special functions Change groups to use end tags Unittest changes: * Adapt unittest to the new code * Compare Settings objects
* Prevent games from setting secure settings (#10460)rubenwardy2020-10-06
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* Remove unused functions reported by cppcheck (#10463)SmallJoker2020-10-05
| | | | | | | Run unused functions reported by cppcheck This change removes a few (but not all) unused functions. Some unused helper functions were not removed due to their complexity and potential of future use.
* Sanitize world directory names on create. Keep original name separate (#9432)Hugues Ross2020-07-28
| | | Blacklisted characters are replaced by '_' in the path. The display name is stored in world.mt, and duplicate file names are resolved by adding an incrementing suffix (_1, _2, _3, etc).
* Value copy / allocation optimizations mostly in server, SAO and serialize codesfan52020-05-27
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* Overall improvements to log messages (#9598)sfan52020-04-08
| | | | Hide some unnecessarily verbose ones behind --trace or disable them entirely. Remove duplicate ones. Improve their contents in some places.
* Settings: Fix game minetest.conf flags overriding defaults (#9404)SmallJoker2020-02-17
| | | | | | The game minetest.conf flags directly overwrote the global minetest.conf default values, resulting in unwanted erased mapgen flags. * Fix set_mapgen_setting
* Optimize string handling in path search (#8098)Jozef Behran2019-03-07
| | | | | | Use "append" method to construct the various game paths instead of wasteful string concatenation. Additionally, use a temporary to extract and reuse a result of a few common subexpressions to further reduce the overhead.
* Optimize subgames search a little bit (#8096)Jozef Behran2019-01-18
| | | | | Reserve space for the list of games in findWorldSubgame. The performance gain is pretty much negligible but this change also gets rid of a performance warning by CLANG TIDY.
* world.mt: Only accept true/false/nil values (#8055)SmallJoker2019-01-13
| | | | | This patch will make distinguishable mods in modpacks possible in the future `nil` checks are required to provide backwards-compatibility for fresh configured worlds
* Make sqlite3 the default auth backend (#8085)Paul Ouellette2019-01-10
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* Deprecate modpack.txt and use modpack.conf instead (#7892)rubenwardy2019-01-06
| | | | * Deprecate modpack.txt and use modpack.conf instead
* Add protocol_version and supported package types to ContentDB urlsrubenwardy2018-07-29
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* Update to new ContentDB APIrubenwardy2018-06-18
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* Add updating to online content browserrubenwardy2018-05-16
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* Add online content repositoryrubenwardy2018-04-19
Replaces mods and texture pack tabs with a single content tab