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* Fixed content_abm aliasesdannydark2013-01-04
| | | | | | | | | | Since commit 5a13c49492 when I'm in a new area of the world that hasn't yet been generated the debug log gets flooded with the following error: Map::setNode(): Not allowing to place CONTENT_IGNORE while trying to replace "default:dirt_with_grass" at (729,1,-219) (block (45,0,-14)) This commit fixes that.
* Change the nodenames for dirt -> grass and sapling -> tree abms to match the ↵PilzAdam2013-01-02
| | | | mapgen aliases
* L-System treegenRealBadAngel2012-12-30
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* Experimental-ish rollback functionalityPerttu Ahola2012-07-27
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* Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola2012-06-05
| | | | GPLv2/later, by agreement of major contributors
* Entity damage system WIP; Remove C++ mobsPerttu Ahola2012-03-10
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* Modify builtin ABMs to have lower interval and higher trigger non-chancePerttu Ahola2011-11-29
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* Replace old active block random node modifying things with actual ↵Perttu Ahola2011-11-29
ActiveBlockModifiers