Commit message (Collapse) | Author | Age | |
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* | Freeze-melt adjust | proller | 2013-08-04 |
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* | Better snow fall, finite liquid transform, leveled nodes api | proller | 2013-07-28 |
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* | Weather support | proller | 2013-07-27 |
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* | Optimize liquid queue on generate map for liquid_finite | proller | 2013-06-30 |
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* | Liquid adjusting: continue to drop | proller | 2013-05-31 |
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* | Use the group "soil" for nodes that saplings grow on | ShadowNinja | 2013-05-20 |
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* | Grow dirt_with_snow instead of dirt_with_grass if snow is above it | PilzAdam | 2013-04-23 |
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* | Make saplings only grow on dirt or grass, make jungle tree trunks only ↵ | kwolekr | 2013-03-16 |
| | | | | replace air | ||
* | Re-add jungles, apple trees | kwolekr | 2013-03-16 |
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* | Migrate to STL containers/algorithms. | Ilya Zhuravlev | 2013-03-11 |
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* | Merge pull request #482 from proller/liquid | kwolekr | 2013-02-25 |
|\ | | | | | finite liquid | ||
| * | new adjustable finite liquid | proller | 2013-02-24 |
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* | | Update Copyright Years | Sfan5 | 2013-02-24 |
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* | | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
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* | Add seed parameter for default and L-system trees | RealBadAngel | 2013-02-24 |
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* | Dont remove grass under unloaded blocks | PilzAdam | 2013-02-10 |
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* | Fixed content_abm aliases | dannydark | 2013-01-04 |
| | | | | | | | | | | Since commit 5a13c49492 when I'm in a new area of the world that hasn't yet been generated the debug log gets flooded with the following error: Map::setNode(): Not allowing to place CONTENT_IGNORE while trying to replace "default:dirt_with_grass" at (729,1,-219) (block (45,0,-14)) This commit fixes that. | ||
* | Change the nodenames for dirt -> grass and sapling -> tree abms to match the ↵ | PilzAdam | 2013-01-02 |
| | | | | mapgen aliases | ||
* | L-System treegen | RealBadAngel | 2012-12-30 |
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* | Experimental-ish rollback functionality | Perttu Ahola | 2012-07-27 |
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* | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | 2012-06-05 |
| | | | | GPLv2/later, by agreement of major contributors | ||
* | Entity damage system WIP; Remove C++ mobs | Perttu Ahola | 2012-03-10 |
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* | Modify builtin ABMs to have lower interval and higher trigger non-chance | Perttu Ahola | 2011-11-29 |
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* | Replace old active block random node modifying things with actual ↵ | Perttu Ahola | 2011-11-29 |
ActiveBlockModifiers |