Commit message (Collapse) | Author | Age | |
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* | Reshape LuaEntityCAO implementation a bit and make TNT to blink | Perttu Ahola | 2011-11-29 |
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* | Relatively snappy object-ground collision detection | Perttu Ahola | 2011-11-29 |
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* | Improve LuaEntity velocity/acceleration handling (by kahrl); implement ↵ | Perttu Ahola | 2011-11-29 |
| | | | | staticdata interface to Lua | ||
* | Create framework for getting rid of global definitions of ↵ | Perttu Ahola | 2011-11-29 |
| | | | | node/tool/item/whatever types | ||
* | Scripting WIP | Perttu Ahola | 2011-11-29 |
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* | Scripting WIP | Perttu Ahola | 2011-11-29 |
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* | Scripting WIP | Perttu Ahola | 2011-11-29 |
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* | Scripting WIP | Perttu Ahola | 2011-11-29 |
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* | Scripting WIP | Perttu Ahola | 2011-11-29 |
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* | Make dungeon masters though and make oerkkis disappear when they get to you ↵ | Perttu Ahola | 2011-10-15 |
| | | | | (because hitting them doesn't work for some unknown reason) | ||
* | Improve mobv2 | Perttu Ahola | 2011-10-15 |
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* | mobv2 | Perttu Ahola | 2011-10-15 |
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* | Rats are now eatable. Also made their selection box move smoothly. | Perttu Ahola | 2011-07-30 |
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* | + fireflies | Nils Dagsson Moskopp | 2011-07-20 |
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* | reorganized a lot of stuff and modified mapgen and objects slightly while ↵ | Perttu Ahola | 2011-06-26 |
doing it |