| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Cleanup in content_mapblock (#5746) | numberZero | 2017-05-20 |
| * | Optimize updateFastFaceRow processing by removing some TileSpec copy (#5678) | Loïc Blot | 2017-04-29 |
| * | Soft node overlay (#5186) | Dániel Juhász | 2017-04-21 |
| * | Content_mapblock.cpp: Refactor | number Zero | 2017-03-20 |
| * | Update Copyright Years | Sfan5 | 2013-02-24 |
| * | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
| * | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola | 2012-06-05 |
| * | MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light,... | Kahrl | 2012-03-15 |
| * | GameDef compiles | Perttu Ahola | 2011-11-29 |
| * | Create framework for getting rid of global definitions of node/tool/item/what... | Perttu Ahola | 2011-11-29 |
| * | Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapbloc... | Perttu Ahola | 2011-06-17 |
