Commit message (Collapse) | Author | Age | |
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* | Soft node overlay (#5186) | Dániel Juhász | 2017-04-21 |
| | | | | This commit adds node overlays, which are tiles that are drawn on top of other tiles. | ||
* | Content_mapblock.cpp: Refactor | number Zero | 2017-03-20 |
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* | Update Copyright Years | Sfan5 | 2013-02-24 |
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* | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
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* | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | 2012-06-05 |
| | | | | GPLv2/later, by agreement of major contributors | ||
* | MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric ↵ | Kahrl | 2012-03-15 |
| | | | | light, removed footprints | ||
* | GameDef compiles | Perttu Ahola | 2011-11-29 |
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* | Create framework for getting rid of global definitions of ↵ | Perttu Ahola | 2011-11-29 |
| | | | | node/tool/item/whatever types | ||
* | Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and ↵ | Perttu Ahola | 2011-06-17 |
content_mapblock.{h,cpp} |