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* Viscous fluidsGiuseppe Bilotta2011-08-16
* Non-vertex-alpha texture material for lavaPerttu Ahola2011-08-15
* Added #define WATER_ALPHA in content_mapnode.cppPerttu Ahola2011-08-15
* tuned lava/universal damage codePerttu Ahola2011-08-15
* lava!Perttu Ahola2011-08-15
* * less clumsy ladder texture, based on railsNils Dagsson Moskopp2011-08-01
* Ladders implemented!Mark Holmquist2011-08-01
* Added ladders--they don't have any use yet, thoughMark Holmquist2011-08-01
* Added MaterialItem conversion from old content type namespace to newPerttu Ahola2011-07-31
* Fixed handling of inventory in creative mode (normal inventory is not trashed...Perttu Ahola2011-07-30
* Fixed issue #15: Glass blocks a lot of lightPerttu Ahola2011-07-23
* merged jungle and bluish shadowsPerttu Ahola2011-07-23
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| * Jungle biome/whatever thingPerttu Ahola2011-07-23
* | merged the content type extension and deltaPerttu Ahola2011-07-23
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| * Merge branch 'upstream/master'Nils Dagsson Moskopp2011-07-14
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| * | * possibly improved water flow, by flyx86Nils Dagsson Moskopp2011-07-14
| * | Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git into...Sebastian Rühl2011-06-26
* | | extended content-type rangePerttu Ahola2011-07-23
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* | initial steps in doing content type extensionPerttu Ahola2011-07-02
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* New map generator added (and SQLite, messed up the commits at that time...) (...Perttu Ahola2011-06-25
* Created and moved stuff to content_nodemeta.{h,cpp}Perttu Ahola2011-06-18
* Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st...Perttu Ahola2011-06-17