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path: root/src/content_nodemeta.h
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* C++ modernize: Pragma once (#6264)Loïc Blot2017-08-17
* C++11 patchset 9: move hardcoded init parameters to class definitions (part 1...Loïc Blot2017-06-16
* Various style cleanups + unused code removalest312015-09-19
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
* Update Copyright YearsSfan52013-02-24
* Change Minetest-c55 to MinetestPilzAdam2013-02-24
* Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola2012-06-05
* WIP node metadata, node timersKahrl2012-06-03
* GenericNodeMetadata and an example furnacePerttu Ahola2011-11-29
* Mode node definition loading from Lua (still not finished), fix metadata crea...Perttu Ahola2011-11-29
* Add names to NodeMetadataPerttu Ahola2011-11-29
* Create framework for getting rid of global definitions of node/tool/item/what...Perttu Ahola2011-11-29
* Generic NodeMetadata text inputPerttu Ahola2011-11-29
* remove content_* things from map.cppdarkrose2011-09-23
* added locking chests - clean patchdarkrose2011-09-22
* Don't remove furnace if something is inside it.JacobF2011-08-24
* moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}Perttu Ahola2011-06-18
* Created and moved stuff to content_nodemeta.{h,cpp}Perttu Ahola2011-06-18