| Commit message (Expand) | Author | Age |
* | v2d & aabbox3d<f32> & sky cleanups | nerzhul | 2016-02-11 |
* | Don't pass non-const references to collision methods | est31 | 2016-01-29 |
* | Add support for limiting rotation of automatic face movement dir entitys | Sapier | 2015-12-19 |
* | Add option to give every object a nametag | BlockMen | 2015-12-15 |
* | Rename macros with two leading underscores | ShadowNinja | 2015-10-14 |
* | Save and remove player by pointer | Loic Blot | 2015-09-23 |
* | Remove profiler.h include where it's not needed. Remove some unreachable and ... | Loic Blot | 2015-07-21 |
* | Fix invisible player when the attached entity is removed | TeTpaAka | 2015-07-18 |
* | Fix some issues with animations, and allow non-looped animations to be defined | MirceaKitsune | 2015-06-22 |
* | Ignore punches with no damage in the actionstream | SmallJoker | 2015-06-15 |
* | Add minetest.register_on_player_hpchange | TeTpaAka | 2015-06-13 |
* | Add some missing getter functions to the lua API | TeTpaAka | 2015-05-28 |
* | Spare some string copies | est31 | 2015-05-27 |
* | Generalize core.get/set_nametag_color into core.get/set_nametag_attributes | TeTpaAka | 2015-05-15 |
* | Add minetest.register_on_punchplayer | Brandon | 2015-05-15 |
* | Add get and set functions for the nametag color | TeTpaAka | 2015-05-15 |
* | Move globals from main.cpp to more sane locations | Craig Robbins | 2015-04-01 |
* | Reset the old HP method on PlayerSAO::setHP | Loic Blot | 2015-03-19 |
* | For usages of assert() that are meant to persist in Release builds (when NDEB... | Craig Robbins | 2015-03-07 |
* | Remove Queue class which uses std::list and use native std::queue | Loic Blot | 2015-03-05 |
* | Send Position packet on event, don't check it at each AsyncRunStep. | Loic Blot | 2015-03-04 |
* | Send Inventory packet on event, don't check it at each AsyncRunStep. | Loic Blot | 2015-03-04 |
* | Remove unused m_wielded_item_not_sent | Loic Blot | 2015-03-03 |
* | Send Breath packet on event, don't check it at each AsyncRunStep | Loic Blot | 2015-03-03 |
* | Send Player HP when setHP (or a setHP caller) is called instead of looping an... | Loic Blot | 2015-03-03 |
* | SAO work: ActiveObject types & SAO cleanup * Replace u8 types with ActiveObje... | Loic Blot | 2015-02-17 |
* | Fix all warnings and remove -Wno-unused-but-set cflag | kwolekr | 2015-01-18 |
* | Replace setting unlimited_player_transfer_distance with player_transfer_distance | SmallJoker | 2014-11-08 |
* | Split settings into seperate source and header files | ShadowNinja | 2014-09-21 |
* | Only keep players loaded while they're connected | ShadowNinja | 2014-06-23 |
* | Pass arguments by reference | Selat | 2014-03-12 |
* | Add sneak and sneak_glitch to set_physics_override() | PilzAdam | 2013-12-03 |
* | Add offset to automatic_face_movement_dir | PilzAdam | 2013-09-10 |
* | Send player damage to all clients and apply [brighten | PilzAdam | 2013-08-17 |
* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
* | Add support for entities to automatic face movement direction | sapier | 2013-08-13 |
* | Fix various memory access problems detected by valgrind | Kahrl | 2013-08-07 |
* | Allow mods to listen to cheat detections using minetest.register_on_cheat() | Perttu Ahola | 2013-08-04 |
* | Fix anticheat | Perttu Ahola | 2013-08-03 |
* | Add support for setting stepheight for entities | sapier | 2013-07-30 |
* | Add an option to disable object <-> object collision for Lua entities | PilzAdam | 2013-07-20 |
* | Add set_breath and get_breath to lua API. | RealBadAngel | 2013-07-20 |
* | Move scriptapi to separate folder (by sapier) | sapier | 2013-05-25 |
* | Allow nil as puncher e.g. to do damage by tnt | sapier | 2013-05-20 |
* | Move player collisionbox to player class | sapier | 2013-04-25 |
* | fix objects colliding with its own collision boxes | sapier | 2013-04-09 |
* | Allow modifying movement speed, jump height and gravity per-player via the Lu... | MirceaKitsune | 2013-04-05 |
* | New damage system, add damageGroups to ToolCapabilities, bump protocol version | PilzAdam | 2013-03-29 |
* | Closed add object <-> object collision handling | sapier | 2013-03-28 |
* | lua methods set_look_pitch and set_look_yaw | RealBadAngel | 2013-03-17 |