| Commit message (Expand) | Author | Age |
* | Add sneak and sneak_glitch to set_physics_override() | PilzAdam | 2013-12-03 |
* | Send player damage to all clients and apply [brighten | PilzAdam | 2013-08-17 |
* | Rename LagPool's member variables to avoid MSVC freaking up due to it's #defi... | Perttu Ahola | 2013-08-06 |
* | Allow mods to listen to cheat detections using minetest.register_on_cheat() | Perttu Ahola | 2013-08-04 |
* | Fix anticheat | Perttu Ahola | 2013-08-03 |
* | Add an option to disable object <-> object collision for Lua entities | PilzAdam | 2013-07-20 |
* | Add set_breath and get_breath to lua API. | RealBadAngel | 2013-07-20 |
* | Allow modifying movement speed, jump height and gravity per-player via the Lu... | MirceaKitsune | 2013-04-05 |
* | Closed add object <-> object collision handling | sapier | 2013-03-28 |
* | lua methods set_look_pitch and set_look_yaw | RealBadAngel | 2013-03-17 |
* | Update Copyright Years | Sfan5 | 2013-02-24 |
* | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
* | Full protocol 13 compatibility on server side | Perttu Ahola | 2012-11-29 |
* | A bunch of fixes | MirceaKitsune | 2012-11-25 |
* | Update attachments at the ending of the addToScene function for parents. And ... | MirceaKitsune | 2012-11-25 |
* | Send animations, bone overrides and attachments in entity initialization. Cli... | MirceaKitsune | 2012-11-25 |
* | Enable client-side attachments, add detachment code | MirceaKitsune | 2012-11-25 |
* | Complete the attachment framework. | MirceaKitsune | 2012-11-25 |
* | Framework for the attachment system, new object property which allows changin... | MirceaKitsune | 2012-11-25 |
* | Get the new animation framework properly working | MirceaKitsune | 2012-11-25 |
* | Joint positioning and rotation code, and fix a problem related to their lua API | MirceaKitsune | 2012-11-25 |
* | Add dtime_s to entity activation | Perttu Ahola | 2012-09-09 |
* | Remove special handling of creative mode | Perttu Ahola | 2012-07-25 |
* | Server-side checking of digging; disable_anticheat setting | Perttu Ahola | 2012-07-21 |
* | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola | 2012-06-05 |
* | Don't apply player movement cheat detection in singleplayer | Perttu Ahola | 2012-04-01 |
* | Add server-side enforcement of the 'fast' privilege; also fix client checking... | Perttu Ahola | 2012-03-31 |
* | ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on player... | Perttu Ahola | 2012-03-30 |
* | ObjectProperties | Perttu Ahola | 2012-03-30 |
* | Use GenericCAO in place of LuaEntityCAO and PlayerCAO | Perttu Ahola | 2012-03-29 |
* | Add GenericCAO and player armor groups, but don't use them yet | Perttu Ahola | 2012-03-29 |
* | added PlayerSAO and RemotePlayer, removed ServerRemotePlayer | Kahrl | 2012-03-29 |
* | LuaEntity armor groups | Perttu Ahola | 2012-03-10 |
* | Entity damage system WIP; Remove C++ mobs | Perttu Ahola | 2012-03-10 |
* | The huge item definition and item namespace unification patch (itemdef), see ... | Kahrl | 2012-01-12 |
* | Add ObjectRef:getvelocity(), ObjectRef:setyaw() and ObjectRef:getyaw() | Perttu Ahola | 2012-01-02 |
* | ObjectRef:get_entity_name() and fixing of comments in default/init.lua | Perttu Ahola | 2012-01-02 |
* | Remove obsolete createPickedUpItem() | Perttu Ahola | 2011-12-02 |
* | Players are more like objects + related stuff | Perttu Ahola | 2011-12-01 |
* | Player-is-SAO WIP | Perttu Ahola | 2011-12-01 |
* | CraftItem rework and Lua interface | Kahrl | 2011-11-29 |
* | Improve luaentity sprite functionality (and add some random stuff) | Perttu Ahola | 2011-11-29 |
* | Reshape LuaEntityCAO implementation a bit and make TNT to blink | Perttu Ahola | 2011-11-29 |
* | Relatively snappy object-ground collision detection | Perttu Ahola | 2011-11-29 |
* | Improve LuaEntity velocity/acceleration handling (by kahrl); implement static... | Perttu Ahola | 2011-11-29 |
* | Create framework for getting rid of global definitions of node/tool/item/what... | Perttu Ahola | 2011-11-29 |
* | Scripting WIP: dynamic object stuff | Perttu Ahola | 2011-11-29 |
* | Scripting WIP | Perttu Ahola | 2011-11-29 |
* | Scripting WIP | Perttu Ahola | 2011-11-29 |
* | Scripting WIP | Perttu Ahola | 2011-11-29 |