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path: root/src/craftdef.cpp
Commit message (Collapse)AuthorAge
* Don't try to craft a non-existent itemEsteban I. RM2018-06-03
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* Add ItemStack key-value meta storagerubenwardy2017-02-04
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* Adding minetest.clear_craftFoghrye42016-07-05
| | | | | Modifications by est31: grammar fixes in doc + error messages and a little style fix, no functional change.
* Clean up StrfndShadowNinja2016-03-19
| | | | | | | | | | | Changes: * Fix indentation. * Pass strings by const reference. * Merge Strfnd and WStrfnd into one class instead of copying them. * Remove trailing spaces. * Fix variable names. * Move to util. * Other miscellaneous style fixes.
* Allow craft replacements to use groupsTeTpaAka2015-11-15
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* Change i++ to ++iDavid Jones2015-08-25
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* Fix endless loop since grandparent commitest312015-07-04
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* Craftdef: Use numbers instead of iteratorsest312015-07-04
| | | | Use numbers instead of iterators to traverse various vectors.
* Fix missing check for 0 in craft replacementsTeTpaAka2015-07-04
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* Fix bug when craft input isn't replacedTeTpaAka2015-06-22
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* Fix release build warningest312015-05-08
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* Remove craftdef serialisationest312015-04-26
| | | | | It isn't needed anymore, sending ICraftDefManager over the network has been obsoleted by protocol version 7.
* Craftdef refactorest312015-04-26
| | | | | Fix style, refactor assert, use '"' instead of "\"", replace code duplicating craftGetItemName, rename iterators.
* craftdef.cpp: Return 0 after assert to make Clang happyLoic Blot2015-04-05
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* Crafting speedupest312015-04-05
| | | | | | | | | | | | | | | This greatly increases crafting performance, especially in worlds with many mods. Approved by @kwolekr. Introduces a hash-type-layered fall-through mechanism, where every layer specifies one hash algorithm, and the "deeper the fall", the more collisions to expect for the algorithm. One Craft definition only resides at one layer, which improves speed for lower layers (and a complete fail), due to most craft definitions residing at high layers. Due to the fall-through design, the undocumented behaviour that later craft recipes override older ones had to be weaked up a bit, but craft recipes with the same hash and layer will still override.
* Optimize minetest.get_(all)_craft_recipe(s)gregorycu2015-03-20
| | | | Signed off by: ShadowNinja, kwolekr
* Craftdef.cpp: Improve loop and mathematics for CraftDefinitionShaped::checkLoic Blot2015-02-10
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* Fix getCraftRecipe returing wrong reciep due to way to unspecific output ↵sapier2015-02-02
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* Fix aliases not working in shapeless crafting recipesKahrl2013-08-25
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* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
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* Added method to get all registered recipes for item(node)RealBadAngel2013-03-05
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* Update Copyright YearsSfan52013-02-24
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* Change Minetest-c55 to MinetestPilzAdam2013-02-24
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* Working group-shapeless and multigroup recipesPerttu Ahola2012-07-26
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* Add minetest.get_craft_recipe()darkrose2012-07-21
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* Properly and efficiently use split utility headersPerttu Ahola2012-06-17
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* Allow groups in crafting recipesPerttu Ahola2012-06-06
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* Allow replacements in cooking and fuel recipesKahrl2012-06-06
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* Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola2012-06-05
| | | | GPLv2/later, by agreement of major contributors
* Clean up log messages everywherePerttu Ahola2012-03-11
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* The huge item definition and item namespace unification patch (itemdef), see ↵Kahrl2012-01-12
| | | | http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
* Add InvRef and InvStack (currently untested and unusable)Perttu Ahola2012-01-02
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* Catch SerializationError in CCraftDefManager::getCraftResult()Perttu Ahola2011-11-29
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* Crafting definition in scriptsPerttu Ahola2011-11-29