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* Crafting speedupest312015-04-05
| | | | | | | | | | | | | | | This greatly increases crafting performance, especially in worlds with many mods. Approved by @kwolekr. Introduces a hash-type-layered fall-through mechanism, where every layer specifies one hash algorithm, and the "deeper the fall", the more collisions to expect for the algorithm. One Craft definition only resides at one layer, which improves speed for lower layers (and a complete fail), due to most craft definitions residing at high layers. Due to the fall-through design, the undocumented behaviour that later craft recipes override older ones had to be weaked up a bit, but craft recipes with the same hash and layer will still override.
* Optimize minetest.get_(all)_craft_recipe(s)gregorycu2015-03-20
| | | | Signed off by: ShadowNinja, kwolekr
* Added method to get all registered recipes for item(node)RealBadAngel2013-03-05
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* Update Copyright YearsSfan52013-02-24
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* Change Minetest-c55 to MinetestPilzAdam2013-02-24
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* Add minetest.get_craft_recipe()darkrose2012-07-21
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* Allow replacements in cooking and fuel recipesKahrl2012-06-06
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* Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola2012-06-05
| | | | GPLv2/later, by agreement of major contributors
* The huge item definition and item namespace unification patch (itemdef), see ↵Kahrl2012-01-12
| | | | http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
* Crafting definition in scriptsPerttu Ahola2011-11-29