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* Player data to Database (#5475)Loïc Blot2017-04-23
* Clang-format: trivial fix on some headers (#5495)Loïc Blot2017-04-01
* Move PP() and PP2() macros to basic_macros.hRogier2016-12-24
* DB::loadBlock copy removal & DB backend cleanupLoic Blot2016-05-17
* Clean up database API and save the local map on an intervalShadowNinja2015-03-06
* Replace std::list by std::vector into ServerMap::listAllLoadableBlocks Server...Loic Blot2015-02-17
* Add ability to delete MapBlocks from mapkwolekr2015-01-15
* Move MapBlock (de)serializing code out of Database classsfan52014-07-12
* Don't unload blocks if save failedkwolekr2014-07-07
* Revert binary database block position encodingShadowNinja2014-04-23
* Use binary operators rather than "Python modulo" in decoding block positionsShadowNinja2014-04-15
* Replace usage of long long with u64/s64ShadowNinja2014-03-12
* Add license headers and remove useless includesKahrl2013-09-10
* Use STL containers instead of irr::core::listSfan52013-09-09
* Make it compileSfan52013-09-09
* Add dummy and LevelDB database backendsIlya Zhuravlev2013-09-09