Commit message (Collapse) | Author | Age | |
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* | Clean up and tweak build system | ShadowNinja | 2015-03-27 |
| | | | | | | | | | | | | | | | | * Combine client and server man pages. * Update unit test options and available databases in man page. * Add `--worldname` to man page. * Fix a bunch of places where `"Minetest"` was used directly instead of `PROJECT_NAME`. * Disable server build by default on all operating systems. * Make `ENABLE_FREETYPE` not fail if FreeType isn't found. * Enable LevelDB, Redis, and FreeType detection by default. * Remove the `VERSION_PATCH_ORIG` hack. * Add option to search for and use system JSONCPP. * Remove broken LuaJIT version detection. * Rename `DISABLE_LUAJIT` to `ENABLE_LUAJIT`. * Rename `minetest_*` variables in `version.{h,cpp}` to `g_*`. * Clean up style of CMake files. | ||
* | For usages of assert() that are meant to persist in Release builds (when ↵ | Craig Robbins | 2015-03-07 |
| | | | | NDEBUG is defined), replace those usages with persistent alternatives | ||
* | Create minidump on fatal Win32 exceptions | kwolekr | 2015-02-02 |
| | | | | | Remove software exception translator function, simplifying exception handler macros. FatalSystemExceptions are left unhandled. | ||
* | Performance fixes. | onkrot | 2015-01-13 |
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* | Add support for Android 2.3+ | sapier | 2014-06-29 |
| | | | | | | | | | | | | | There have been plenty of ppl involved in creating this version. I don't wanna mention names as I'm sure I'd forget someone so I just tell where help has been done: - The partial android versions done by various ppl - Testing on different android devices - reviewing code (especially the in core changes) - testing controls - reviewing texts A big thank you to everyone helping this to be completed! | ||
* | Cleanup jthread and fix win32 build | sapier | 2013-12-01 |
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* | Always use builtin JThread library | kwolekr | 2013-09-15 |
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* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
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* | Migrate to STL containers/algorithms. | Ilya Zhuravlev | 2013-03-11 |
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* | Update Copyright Years | Sfan5 | 2013-02-24 |
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* | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
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* | Optimize headers | Perttu Ahola | 2012-06-17 |
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* | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | 2012-06-05 |
| | | | | GPLv2/later, by agreement of major contributors | ||
* | Remove useless debug output (log at info level) | Perttu Ahola | 2012-03-11 |
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* | Clean up log messages everywhere | Perttu Ahola | 2012-03-11 |
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* | Improve debug stack printing interface | Perttu Ahola | 2011-11-29 |
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* | Prevent threadid_t from losing precision when casted on 64bit systems | q66 | 2011-08-11 |
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* | fixed warnings reported by cppcheck | Perttu Ahola | 2011-04-11 |
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* | fixes toward mingw compatibility | Perttu Ahola | 2011-02-10 |
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* | local game connects to 127.0.0.1 instead of localhost (windows returns an ↵ | Perttu Ahola | 2011-02-08 |
| | | | | ipv6 address sometimes which is not supported) | ||
* | backing up some stuff | Perttu Ahola | 2011-01-26 |
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* | Added a more flexible path system (and fixed some minor stuff) | Perttu Ahola | 2011-01-07 |
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* | better debug output in segfaults and stack overflows in windows | Perttu Ahola | 2010-12-27 |
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* | some work-in-progress | Perttu Ahola | 2010-12-22 |
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* | license stuff (more to come) | Perttu Ahola | 2010-11-29 |
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* | Windows bug fixes | Perttu Ahola | 2010-11-29 |
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* | Initial files | Perttu Ahola | 2010-11-27 |