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* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
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* Add support for IPv6proller2013-06-23
| | | | | | | Two new configuration options are added: - "enable_ipv6" to enable/disable the overall use of IPv6 - "ipv6_server" to enable/disable the use of IPv6 sockets when running a server (when "enable_ipv6" is enabled)
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-11
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* Fix build on Windowskwolekr2013-02-25
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* Update Copyright YearsSfan52013-02-24
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* Change Minetest-c55 to MinetestPilzAdam2013-02-24
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* Optimize headersPerttu Ahola2012-06-17
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* Initially split utility.h to multiple files in util/Perttu Ahola2012-06-17
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* Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola2012-06-05
| | | | GPLv2/later, by agreement of major contributors
* Improve debug stack printing interfacePerttu Ahola2011-11-29
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* Use the logger; also, default to not showing much crap in console. Use ↵Perttu Ahola2011-10-16
| | | | --info-on-stderr to enable crap.
* Respect base virtual functions' signaturesGiuseppe Bilotta2011-08-08
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* Get rid of all the string format warnings caused by the DSTACK macroCiaran Gultnieks2011-05-16
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* new texture stuff quite workingPerttu Ahola2011-02-11
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* fixes toward mingw compatibilityPerttu Ahola2011-02-10
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* Lots of small stuffPerttu Ahola2011-01-08
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* better debug output in segfaults and stack overflows in windowsPerttu Ahola2010-12-27
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* organizing stuff.Perttu Ahola2010-12-21
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* framework for modifying texturesPerttu Ahola2010-12-20
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* license stuff (more to come)Perttu Ahola2010-11-29
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* Working version before block send priorization updatePerttu Ahola2010-11-27
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* Initial filesPerttu Ahola2010-11-27