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path: root/src/defaultsettings.cpp
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* strict_protocol_version_checking setting; PROTOCOL_VERSION in clientserver.h;...Perttu Ahola2011-10-15
* mobv2Perttu Ahola2011-10-15
* Header file tweaking; mainly for speedPerttu Ahola2011-10-12
* Merge branch 'view_bobbing_and_vielded_tool'Perttu Ahola2011-09-26
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| * Collected and moved existing camera infrastructure from game.cpp to camera.cp...Kahrl2011-09-08
* | Server user limit configuration optionPerttu Ahola2011-09-26
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* allow specifying a fixed seed in the config file for generating the map (fixe...Kahrl2011-09-06
* Introduce hotkey for calling up a command windowGiuseppe Bilotta2011-08-22
* Fixed farmesh to such that it was a long time ago.Perttu Ahola2011-08-03
* changelog update and disable motd by defaultPerttu Ahola2011-07-31
* Added message of the day and made it properly configurable using /#setting (n...Perttu Ahola2011-07-30
* Made rats cookable and made them spawn near treesPerttu Ahola2011-07-30
* Lowered default viewing range minimum to such that it allows fairly good fram...Perttu Ahola2011-07-24
* Merge branch 'upstream/master'Nils Dagsson Moskopp2011-07-14
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| * updated minetest.conf.example and changed client_unload_unused_data_timeout d...Perttu Ahola2011-06-27
| * map unloading is now a whole lot betterPerttu Ahola2011-06-27
| * fixed block unloading from memory (a better fix coming next)Perttu Ahola2011-06-26
| * added screenshot key F12 (from spongie)Perttu Ahola2011-06-26
| * added and commented out some debug outputPerttu Ahola2011-06-26
* | + farmesh config optionsJiří Procházka2011-07-11
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* mapgen stuffPerttu Ahola2011-06-25
* New map generator added (and SQLite, messed up the commits at that time...) (...Perttu Ahola2011-06-25
* disabled farmesh in default settingsPerttu Ahola2011-06-23
* farmesh render range is now dynamicPerttu Ahola2011-06-18
* farmesh is now usable.Perttu Ahola2011-06-18
* added in-game key shortcuts for toggling free_move and fast_move (default K a...Perttu Ahola2011-06-17
* Added an experimental "far view" thing. Doesn't work exactly like it should a...Perttu Ahola2011-06-07
* Reduced the CPU usage of the sent block selector algorithmPerttu Ahola2011-05-31
* invert_mouse config optionPerttu Ahola2011-05-29
* player passwords and privileges in world/auth.txtPerttu Ahola2011-05-29
* change default sneak key from RSHIFT to LSHIFTPerttu Ahola2011-05-19
* Added key configuration in the configuration file.Perttu Ahola2011-05-14
* Optimized map saving and sending (server-side)Perttu Ahola2011-04-26
* Added a setting for disabling smooth lighting. Updated changelog.Perttu Ahola2011-04-24
* Updated to-do list and added the give_initial_stuff setting for testingPerttu Ahola2011-04-22
* Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola2011-04-21
* modified the build system of lua to a more minimal onePerttu Ahola2011-02-24
* mainly work on object scripting apiPerttu Ahola2011-02-23
* video backend selectionPerttu Ahola2011-02-19
* might work good on cmake+msvc nowPerttu Ahola2011-02-15
* now it works nicelyPerttu Ahola2011-02-11
* fully working i guessPerttu Ahola2011-02-11
* bug-fixin'Perttu Ahola2011-02-08
* mapgen tweakingPerttu Ahola2011-02-06
* nicer looking waterPerttu Ahola2011-02-04
* some generation-time mud flow tweakingPerttu Ahola2011-02-03
* changed default minimum viewing range to a bit lowerPerttu Ahola2011-02-01
* map generation framework under development... not quite operational at this p...Perttu Ahola2011-01-30
* Faster lighting at map generation timePerttu Ahola2011-01-24
* OMG! Main Menu!Perttu Ahola2011-01-23