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path: root/src/defaultsettings.cpp
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* Fix path of mono font in defaultsettings.cppPilzAdam2013-08-07
* Make freetype usage configureable by a settingPilzAdam2013-08-04
* Change large amount of objects to be configurable via a setting in minetest.c...Novatux2013-08-04
* Weather supportproller2013-07-27
* Fix modstore URLsPilzAdam2013-07-22
* Disable gamemanager by defaultPilzAdam2013-07-22
* Fix bug in world creationsapier2013-07-22
* Enable mod and gamemanager by defaultsapier2013-07-22
* Add configurable curl timeoutsapier2013-07-22
* Fix many formspec menu bugssapier2013-07-07
* Mapgen V7: Huge rewrite, also tweaks to cavegen et al.kwolekr2013-07-06
* Add texture bumpmapping feature.RealBadAngel2013-07-04
* Replace C++ mainmenu by formspec powered onesapier2013-07-02
* Remove texture atlas / AtlasPointer, rename getTextureRaw to getTextureKahrl2013-07-02
* New math mapgen with fractal based worldsproller2013-06-23
* Add support for IPv6proller2013-06-23
* Add a setting for max loop count per step in liquid updatePilzAdam2013-06-20
* Add initial Decoration support, many misc. improvements & modificationskwolekr2013-06-17
* Add and implement setting max_clearobjects_extra_loaded_blocks.Kahrl2013-06-03
* Add mouse_sensitivity optionEsteban I. Ruiz Moreno2013-05-13
* Disable fall bobbing by default; enable using fall_bobbing_amount = 1.0Perttu Ahola2013-04-23
* Add Mapgen V7, reorganize biomeskwolekr2013-04-07
* Mapgen indev: float islands, larger far biomesproller2013-03-24
* Support game-specific minetest.confPerttu Ahola2013-03-21
* initial mapgen indev version with farscale feature and huge cavesproller2013-03-16
* Re-add jungles, apple treeskwolekr2013-03-16
* Liquid fine tuningproller2013-03-14
* Add cloud menu background by Krisi, configurable with the menu_clouds option.ShadowNinja2013-03-13
* Change default settings for log level, texture atlas, document new settingskwolekr2013-02-27
* Merge pull request #482 from proller/liquidkwolekr2013-02-25
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| * new adjustable finite liquidproller2013-02-24
* | Fix selection of # threads, set default to 1 threadkwolekr2013-02-25
* | Tune queue limits, some other adjustmentskwolekr2013-02-25
* | Add multi-Emerge thread supportkwolekr2013-02-25
* | Add emerge queue limit configurationkwolekr2013-02-25
* | Update Copyright YearsSfan52013-02-24
* | Change Minetest-c55 to MinetestPilzAdam2013-02-24
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* Added debug log level settingkwolekr2013-02-21
* new auto masterserverproller2013-02-22
* Some kind of middleway values for player acceleration for nowPerttu Ahola2013-02-15
* Restore old acceleration behavior until something is actually agreed onPerttu Ahola2013-02-15
* Add Freetype supportIlya Zhuravlev2013-02-14
* Improved Player PhysicsMirceaKitsune2013-02-14
* Add flag string settings, flat map optionkwolekr2013-02-06
* Use a string identifier for a mapgen instead of versionkwolekr2013-01-21
* Finish and clean up mapgen configurationkwolekr2013-01-21
* Readded and optimized mapgen V6kwolekr2013-01-21
* The new mapgen, noise functions, et al.kwolekr2013-01-21
* Make WATER_LEVEL configurable, fix slight comparison bug in findSpawnPos()kwolekr2013-01-21
* Make cloud height user-configurablekwolekr2013-01-21