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path: root/src/defaultsettings.cpp
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* Raise default maximum render distance to 240Perttu Ahola2012-12-06
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* Default to preload_item_visuals=truePerttu Ahola2012-12-02
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* Add enable_shaders to minetest.conf.examplePerttu Ahola2012-12-02
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* ShaderSource and silly example shadersKahrl2012-12-02
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* Add setting preload_item_visualsPerttu Ahola2012-12-02
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* Merge support for anaglyph stereoPilzAdam2012-12-01
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| * Default anaglyph to 0.1MirceaKitsune2012-11-13
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| * Anaglyph stereo support, created by xyzMirceaKitsune2012-11-13
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* | Add congestion control settings to minetest.confPerttu Ahola2012-11-29
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* | Make strict and non-strict protocol version checking to work more like expectedPerttu Ahola2012-11-29
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* | Default server step to 0.1s and sync object/player update intervals to itPerttu Ahola2012-11-26
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* Added video settings filter options via config file - second try :-)Vanessa Ezekowitz2012-11-09
| | | | | | | | | Set one or more of these in the config to turn the related option on: mip_map = 1 anisotropic_filter = 1 bilinear_filter = 1 trilinear_filter = 1
* Make shift the default descent control on ladders and when flyingsfan52012-09-01
| | | | "aux1_descends" setting switches to the old descend control.
* Add enable_rollback_recording setting, defaulting to falsePerttu Ahola2012-07-28
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* Server-side checking of digging; disable_anticheat settingPerttu Ahola2012-07-21
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* Add desynchronize_mapblock_texture_animation setting and improve ↵Perttu Ahola2012-06-16
| | | | minetest.conf.example a bit
* Add disallow_empty_password settingPerttu Ahola2012-06-07
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* Remove obsolete "footprints" default setting from defaultsettings.cppPerttu Ahola2012-06-06
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* Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola2012-06-05
| | | | GPLv2/later, by agreement of major contributors
* Add ignore_world_load_errors configuration option and provide better error ↵Perttu Ahola2012-06-04
| | | | messages
* Fullscreen, vsync, fullscreen_bpp and fsaa options in the config; fsaa is ↵q662012-04-07
| | | | experimental atm, causes visible spaces between blocks.
* Handle failing openal init properly, add enable_sound and sound_volume settingsPerttu Ahola2012-04-06
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* Change default privileges from "build, shout" to "interact, shout"Perttu Ahola2012-03-31
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* Try a default day+night length of 20 minutes instead of 15Perttu Ahola2012-03-29
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* Default to having fancy trees and 3d clouds turned onPerttu Ahola2012-03-28
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* Set default minimum viewing range of 35 nodesPerttu Ahola2012-03-27
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* Set default maximum viewing range to a bit more than default server send ↵Perttu Ahola2012-03-27
| | | | range to make fog work well
* Increase maximum generate distance now that generation might actually keep ↵Perttu Ahola2012-03-27
| | | | up with it
* Update minetest.conf.example and defaultsettings.cppPerttu Ahola2012-03-27
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* Make server world selection not brain dead and use gameid 'minetest' instead ↵Perttu Ahola2012-03-25
| | | | of 'mesetint'
* Dynamic sky, fog and cloud colors; sun and moonPerttu Ahola2012-03-18
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* Make finish quicktune and leave it unused (as intended)Perttu Ahola2012-03-12
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* World selection box in main menu (and random fixing)Perttu Ahola2012-03-11
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* Chat console, including a number of rebases and modifications.Kahrl2012-03-10
| | | | Defaults modified from original: alpha=200, key=F10
* Add dedicated_server_step settingPerttu Ahola2012-03-07
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* Set default maximum viewing range to a bit more than default server send ↵Perttu Ahola2012-02-06
| | | | range to make fog work well
* Fix calculating if block is in viewing range; fix fog and default minimum ↵Perttu Ahola2012-02-06
| | | | accordingly
* Page up and down change the minimum viewing rangeKahrl2012-02-01
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* F1 toggles HUD, F2 toggles chat, F5 toggles debug info, F6 toggles profiler ↵Kahrl2012-02-01
| | | | pages
* Set default number of maximum users to 100 instead of 20Perttu Ahola2012-01-24
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* Add enable_pvp settingPerttu Ahola2011-12-02
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* Make unlimited player transfer distance configurablePerttu Ahola2011-12-02
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* Higher default map save and unload intervalPerttu Ahola2011-12-02
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* Remove stuff made obsolete by making players more ActiveObject-like and ↵Perttu Ahola2011-12-01
| | | | raise protocol version number by one (because it is not compatible at all anymore)
* Add IDropAction and related stuffKahrl2011-11-29
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* Re-implement give_initial_stuffPerttu Ahola2011-11-29
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* Remove give_initial_stuffPerttu Ahola2011-11-29
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* Default to saving stuff more often to minimize lag caused by a single savePerttu Ahola2011-11-29
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* Completely generalized mesh generation; ContentFeatures serializationPerttu Ahola2011-11-29
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* Add option to set water opaque (mainly for stylistic choice)Perttu Ahola2011-11-03
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