| Commit message (Expand) | Author | Age |
* | Fix camera updates being toggled by N key in release mode (#2762) | Kahrl | 2015-08-07 |
* | Add map limit config option | rubenwardy | 2015-08-02 |
* | Optional reconnect functionality | est31 | 2015-07-23 |
* | Server kicks: make messages configurable, cache wstring | est31 | 2015-07-17 |
* | Add new leaves style - simple (glasslike drawtype) | RealBadAngel | 2015-07-08 |
* | Disable mesh cache by default | est31 | 2015-07-01 |
* | Minimap update | RealBadAngel | 2015-06-28 |
* | Add minimap feature | RealBadAngel | 2015-06-27 |
* | Improved parallax mapping. Generate heightmaps on the fly. | RealBadAngel | 2015-06-14 |
* | Mgv6: Enable snowbiomes by default. Double biome noise spread. 3 octaves, 0.5... | paramat | 2015-05-26 |
* | Add core.request_insecure_environment() | ShadowNinja | 2015-05-16 |
* | Add mod security | ShadowNinja | 2015-05-16 |
* | Clouds: Make cloud area radius settable in .conf | paramat | 2015-05-04 |
* | Revert the upper-case PROJECT_NAME nonsense that was part of #2402 | sfan5 | 2015-04-27 |
* | Defaultsettings: Add dungeons and jungles flags. Update conf.example | paramat | 2015-04-14 |
* | Clean scaling pre-filter for formspec/HUD. | Aaron Suen | 2015-04-01 |
* | Clean up and tweak build system | ShadowNinja | 2015-03-27 |
* | Do not enable texture_clean_transparent by default | kwolekr | 2015-03-23 |
* | Configurable automatic texture scaling and filtering at load time. | Aaron Suen | 2015-03-20 |
* | Dungeongen: Optionally set ignore to be untouchable to disable floating dungeons | paramat | 2015-03-07 |
* | Add camera smoothing and cinematic mode (F8) | rubenwardy | 2015-02-25 |
* | Added configurable ambient_occlusion_gamma. Default is 2.2 (same as previous ... | TriBlade9 | 2015-01-14 |
* | Revert "Switch default scaling factor to 0.75 as most ppl seem to have 96dpi ... | sapier | 2015-01-09 |
* | Split gui_scaling to gui_scaling + hud_scaling as those elements need differe... | sapier | 2015-01-09 |
* | Switch default scaling factor to 0.75 as most ppl seem to have 96dpi screens ... | sapier | 2015-01-09 |
* | Add display_gamma option for client | Craig Robbins | 2014-12-31 |
* | Make limiting of the reflow liquids queue size optional | Craig Robbins | 2014-12-23 |
* | Do not allow the m_transforming_liquid queue to increase until all RAM is con... | Craig Robbins | 2014-12-18 |
* | Make hud use fontengine too | sapier | 2014-11-30 |
* | Implement proper font handling | sapier | 2014-11-30 |
* | added enable_build_where_you_stand option | Sokomine | 2014-11-27 |
* | Only set the camera update keymap when using a debug build | rubenwardy | 2014-11-26 |
* | Simplify loading of Android version of menu | ShadowNinja | 2014-11-20 |
* | Add (optional) client-side saving of server map to disk | sfan5 | 2014-11-19 |
* | Replace setting unlimited_player_transfer_distance with player_transfer_distance | SmallJoker | 2014-11-08 |
* | Add option to enable mesh caching, add wallmounted for meshes. | RealBadAngel | 2014-10-29 |
* | Remove remenants of mob code | Pavel Puchkin | 2014-10-23 |
* | Add optional framed glasslike drawtype | BlockMen | 2014-10-02 |
* | Use configured bind_address for HTTPFetch | ShadowNinja | 2014-09-18 |
* | Added configurable selectionbox width. Min width = 1, Max = 5 | TriBlade9 | 2014-09-19 |
* | Node highlighting. | RealBadAngel | 2014-09-17 |
* | Disable preload_item_visuals by default | ShadowNinja | 2014-08-05 |
* | Remove math mapgen | proller | 2014-07-12 |
* | Add support for Android 2.3+ | sapier | 2014-06-29 |
* | Add separate download timeout to allow download of bigger files or on low ban... | sapier | 2014-06-26 |
* | Add setting for tooltips show delay. | RealBadAngel | 2014-06-25 |
* | Support for scalable font and gui elements | sapier | 2014-06-22 |
* | Remove settings not used any longer | sapier | 2014-05-24 |
* | Add support for interlaced polarized 3d screens | sapier | 2014-05-18 |
* | Organize builtin into subdirectories | ShadowNinja | 2014-05-07 |