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path: root/src/defaultsettings.cpp
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* Fog: Make fraction of visible distance at which fog starts configurableLars Hofhansl2016-12-07
* Optionally disable optimization that causes underwater and cave rendering gli...lhofhansl2016-10-30
* Changes to static object storage limit and error messageparamat2016-10-20
* Enable mod security by defaultShadowNinja2016-10-16
* Chat: new settings to prevent spamLoic Blot2016-10-05
* Increase default font size by 1James Stevenson2016-09-21
* Client: disable pre v25 init sending by defaultest312016-08-22
* Add zoom, tweakable with zoom_fov, default key: Z (like optifine)Esteban I. Ruiz Moreno2016-08-10
* Remove cinematic toggle on F8rubenwardy2016-07-05
* Disable joysticks per default for nowest312016-07-04
* Initial Gamepad supportest312016-06-03
* Add colored text (not only colored chat).Ekdohibs2016-05-31
* Mapgen V6: Synchronize spflags with defaultsettingskwolekr2016-05-10
* Defaultsettings/Android: Increase 'max block generate distance' to 3paramat2016-05-08
* Optimize default settings for Android buildMaksim Gamarnik2016-05-07
* Add option to disable entity selectionboxes. (#3992)TriBlade92016-04-14
* Allow NodeTimer, ABM and block mgmt interval changes.Auke Kok2016-03-19
* Add option to not send pre v25 init packetest312016-03-15
* Add options for screenshot format and qualityDiego Martinez2016-03-12
* Mapblock mesh: Allow to use VBORealBadAngel2016-02-26
* Remove new_style_waterRealBadAngel2016-02-26
* Add Lua interface to HTTPFetchRequestJeija2016-02-22
* Camera: remove auto tune FPS, single view range settingRealBadAngel2016-02-21
* Remove preload_item_visuals codeRealBadAngel2016-02-21
* Filmic HDR tone mappingRealBadAngel2016-02-09
* FindSpawnPos: Let mapgens decide what spawn altitude is suitableparamat2016-02-09
* Cleanup selection mesh code, add shaders for halo and selection boxesRealBadAngel2016-02-08
* Use meshes to display inventory itemsRealBadAngel2016-02-07
* Mapgen: Add global 'decorations' flagparamat2015-11-21
* WoW-style AutorunDuane Robertson2015-10-29
* findSpawnPos: Add setting for max height above water levelparamat2015-10-29
* Refactor loggingShadowNinja2015-10-14
* Dungeongen: Remove floating framesparamat2015-08-29
* Defaultsettings: Increase client_mapblock_limit to 5000paramat2015-08-15
* Add count based unload limit for mapblocksest312015-08-13
* Fix camera updates being toggled by N key in release mode (#2762)Kahrl2015-08-07
* Add map limit config optionrubenwardy2015-08-02
* Optional reconnect functionalityest312015-07-23
* Server kicks: make messages configurable, cache wstringest312015-07-17
* Add new leaves style - simple (glasslike drawtype)RealBadAngel2015-07-08
* Disable mesh cache by defaultest312015-07-01
* Minimap updateRealBadAngel2015-06-28
* Add minimap featureRealBadAngel2015-06-27
* Improved parallax mapping. Generate heightmaps on the fly.RealBadAngel2015-06-14
* Mgv6: Enable snowbiomes by default. Double biome noise spread. 3 octaves, 0.5...paramat2015-05-26
* Add core.request_insecure_environment()ShadowNinja2015-05-16
* Add mod securityShadowNinja2015-05-16
* Clouds: Make cloud area radius settable in .confparamat2015-05-04
* Revert the upper-case PROJECT_NAME nonsense that was part of #2402sfan52015-04-27
* Defaultsettings: Add dungeons and jungles flags. Update conf.exampleparamat2015-04-14