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path:
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src
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defaultsettings.cpp
Commit message (
Expand
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Author
Age
...
*
Remove settings not used any longer
sapier
2014-05-24
*
Add support for interlaced polarized 3d screens
sapier
2014-05-18
*
Organize builtin into subdirectories
ShadowNinja
2014-05-07
*
Add proper lua api deprecated handling
sapier
2014-04-29
*
Add download rate to media progress bar (non http mode only!)
sapier
2014-04-29
*
Add support for dpi based HUD scaling
sapier
2014-04-27
*
Remove liquid_finite and weather
proller
2014-04-18
*
Add third person view
BlockMen
2014-04-12
*
Normal maps generation on the fly.
RealBadAngel
2014-03-21
*
Add minetest.set_noiseparam_defaults() Lua API
kwolekr
2014-02-15
*
Tune block emerge and sending parameters to more aggressive values
kwolekr
2014-02-08
*
Make flag strings clear specified flag with 'no' prefix
kwolekr
2014-02-08
*
Add the option to bind to a specific address
ShadowNinja
2014-02-05
*
Remove blank default values for emergequeue_limit_* settings
kwolekr
2014-02-05
*
Huge overhaul of the entire MapgenParams system
kwolekr
2014-02-03
*
Fixed minetest reliable udp implementation (compatible to old clients)
sapier
2014-01-10
*
Revert "Improve (re)spawn, add cache_block_before_spawn and max_spawn_height ...
ShadowNinja
2014-01-06
*
Actually pause singleplayer game in pause menu and use lower maximum FPS in it
Perttu Ahola
2014-01-06
*
Add setting to disable direction dependent fog and sky colors
sapier
2013-12-15
*
Add alpha setting to font shadow
BlockMen
2013-12-14
*
Rewrite client media download and support hash-based remote download
Kahrl
2013-12-13
*
Implement httpfetch module and initialize it from main()
Kahrl
2013-12-13
*
Add configurable font shadow.
Ilya Zhuravlev
2013-12-12
*
Improve (re)spawn, add cache_block_before_spawn and max_spawn_height settings
sweetbomber
2013-12-05
*
Shaders rework.
RealBadAngel
2013-12-03
*
Split server/client port setting to avoid port number clashes in mainmenu
sapier
2013-11-28
*
Increase liquid_loop_max to 10000 again
PilzAdam
2013-11-17
*
Improved default settings for floatland perlin noise 1. Larger, more detailed...
proller
2013-11-14
*
Lower the default max_users from 100 to 15
ShadowNinja
2013-09-28
*
Add configurable PRAGMA synchronous =
proller
2013-09-17
*
Add fallback font support for some languages.
Ilya Zhuravlev
2013-09-08
*
Add a setting for HighPrecisionFPU (fixes #763).
Ilya Zhuravlev
2013-08-25
*
Add ability to activate mods with doubleclick (remove old_style_mod_selection)
PilzAdam
2013-08-16
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
*
Remove farmesh
Kahrl
2013-08-13
*
Fix path of mono font in defaultsettings.cpp
PilzAdam
2013-08-07
*
Make freetype usage configureable by a setting
PilzAdam
2013-08-04
*
Change large amount of objects to be configurable via a setting in minetest.c...
Novatux
2013-08-04
*
Weather support
proller
2013-07-27
*
Fix modstore URLs
PilzAdam
2013-07-22
*
Disable gamemanager by default
PilzAdam
2013-07-22
*
Fix bug in world creation
sapier
2013-07-22
*
Enable mod and gamemanager by default
sapier
2013-07-22
*
Add configurable curl timeout
sapier
2013-07-22
*
Fix many formspec menu bugs
sapier
2013-07-07
*
Mapgen V7: Huge rewrite, also tweaks to cavegen et al.
kwolekr
2013-07-06
*
Add texture bumpmapping feature.
RealBadAngel
2013-07-04
*
Replace C++ mainmenu by formspec powered one
sapier
2013-07-02
*
Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture
Kahrl
2013-07-02
*
New math mapgen with fractal based worlds
proller
2013-06-23
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