Commit message (Collapse) | Author | Age | |
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* | Refactor logging | ShadowNinja | 2015-10-14 |
| | | | | | | | | | - Add warning log level - Change debug_log_level setting to enumeration string - Map Irrlicht log events to MT log events - Encapsulate log_* functions and global variables into a class, Logger - Unify dstream with standard logging mechanism - Unify core.debug() with standard core.log() script API | ||
* | Dungeongen: Remove floating frames | paramat | 2015-08-29 |
| | | | | | | | | Preserves the rare unbroken protruding dungeons Fix random range for first room roomplace Fix checked volume for first room 'fits' bool and check for 'untouchable' flag instead of 'inside' Remove 'enable floating dungeons' setting | ||
* | Defaultsettings: Increase client_mapblock_limit to 5000 | paramat | 2015-08-15 |
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* | Add count based unload limit for mapblocks | est31 | 2015-08-13 |
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* | Fix camera updates being toggled by N key in release mode (#2762) | Kahrl | 2015-08-07 |
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* | Add map limit config option | rubenwardy | 2015-08-02 |
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* | Optional reconnect functionality | est31 | 2015-07-23 |
| | | | | | | Enable the server to request the client to reconnect. This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting. | ||
* | Server kicks: make messages configurable, cache wstring | est31 | 2015-07-17 |
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* | Add new leaves style - simple (glasslike drawtype) | RealBadAngel | 2015-07-08 |
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* | Disable mesh cache by default | est31 | 2015-07-01 |
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* | Minimap update | RealBadAngel | 2015-06-28 |
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* | Add minimap feature | RealBadAngel | 2015-06-27 |
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* | Improved parallax mapping. Generate heightmaps on the fly. | RealBadAngel | 2015-06-14 |
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* | Mgv6: Enable snowbiomes by default. Double biome noise spread. 3 octaves, ↵ | paramat | 2015-05-26 |
| | | | | 0.5 persistence for humidity | ||
* | Add core.request_insecure_environment() | ShadowNinja | 2015-05-16 |
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* | Add mod security | ShadowNinja | 2015-05-16 |
| | | | | Due to compatibility concerns, this is temporarily disabled. | ||
* | Clouds: Make cloud area radius settable in .conf | paramat | 2015-05-04 |
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* | Revert the upper-case PROJECT_NAME nonsense that was part of #2402 | sfan5 | 2015-04-27 |
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* | Defaultsettings: Add dungeons and jungles flags. Update conf.example | paramat | 2015-04-14 |
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* | Clean scaling pre-filter for formspec/HUD. | Aaron Suen | 2015-04-01 |
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* | Clean up and tweak build system | ShadowNinja | 2015-03-27 |
| | | | | | | | | | | | | | | | | * Combine client and server man pages. * Update unit test options and available databases in man page. * Add `--worldname` to man page. * Fix a bunch of places where `"Minetest"` was used directly instead of `PROJECT_NAME`. * Disable server build by default on all operating systems. * Make `ENABLE_FREETYPE` not fail if FreeType isn't found. * Enable LevelDB, Redis, and FreeType detection by default. * Remove the `VERSION_PATCH_ORIG` hack. * Add option to search for and use system JSONCPP. * Remove broken LuaJIT version detection. * Rename `DISABLE_LUAJIT` to `ENABLE_LUAJIT`. * Rename `minetest_*` variables in `version.{h,cpp}` to `g_*`. * Clean up style of CMake files. | ||
* | Do not enable texture_clean_transparent by default | kwolekr | 2015-03-23 |
| | | | | | | | | | This feature is still experimental and has some issues. Also, increase texture_min_size to 64 px. The setting was initially a conservative 16 so that the effect would not be noticable for players who aren't using aniso/bi/trilinear filtering. This isn't necessary now that texture_clean_transparent is disabled by default. | ||
* | Configurable automatic texture scaling and filtering at load time. | Aaron Suen | 2015-03-20 |
| | | | | Signed off by: Zeno, kwolekr | ||
* | Dungeongen: Optionally set ignore to be untouchable to disable floating dungeons | paramat | 2015-03-07 |
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* | Add camera smoothing and cinematic mode (F8) | rubenwardy | 2015-02-25 |
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* | Added configurable ambient_occlusion_gamma. Default is 2.2 (same as previous ↵ | TriBlade9 | 2015-01-14 |
| | | | | hardcoded values). | ||
* | Revert "Switch default scaling factor to 0.75 as most ppl seem to have 96dpi ↵ | sapier | 2015-01-09 |
| | | | | | | | screens instead of previous assumed 72" which ain't required any longer as fonts are no longer autoadjusted This reverts commit 7ad17a25f4dfc81427df54d5c855b40b4472d517. | ||
* | Split gui_scaling to gui_scaling + hud_scaling as those elements need ↵ | sapier | 2015-01-09 |
| | | | | different handling on some devices | ||
* | Switch default scaling factor to 0.75 as most ppl seem to have 96dpi screens ↵ | sapier | 2015-01-09 |
| | | | | instead of previous assumed 72 | ||
* | Add display_gamma option for client | Craig Robbins | 2014-12-31 |
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* | Make limiting of the reflow liquids queue size optional | Craig Robbins | 2014-12-23 |
| | | | | | If liquid_queue_purge_time == 0 then disable the queue size limiting and make this the default setting Additionally, liquid_loop_max now defaults to 100000 | ||
* | Do not allow the m_transforming_liquid queue to increase until all RAM is ↵ | Craig Robbins | 2014-12-18 |
| | | | | consumed | ||
* | Make hud use fontengine too | sapier | 2014-11-30 |
| | | | | | Fix non coding style conforming glb_fontengine to g_fontengine Fix fonts never been deleted due to grabbed to often | ||
* | Implement proper font handling | sapier | 2014-11-30 |
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* | added enable_build_where_you_stand option | Sokomine | 2014-11-27 |
| | | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com> | ||
* | Only set the camera update keymap when using a debug build | rubenwardy | 2014-11-26 |
| | | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com> | ||
* | Simplify loading of Android version of menu | ShadowNinja | 2014-11-20 |
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* | Add (optional) client-side saving of server map to disk | sfan5 | 2014-11-19 |
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* | Replace setting unlimited_player_transfer_distance with player_transfer_distance | SmallJoker | 2014-11-08 |
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* | Add option to enable mesh caching, add wallmounted for meshes. | RealBadAngel | 2014-10-29 |
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* | Remove remenants of mob code | Pavel Puchkin | 2014-10-23 |
| | | | | | | Since minetest has no mobs within the core anymore, I suppose these settings and code should go. Any mod that uses `minetest.setting_getbool` will work with no problem since the default return value is `false`. | ||
* | Add optional framed glasslike drawtype | BlockMen | 2014-10-02 |
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* | Use configured bind_address for HTTPFetch | ShadowNinja | 2014-09-18 |
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* | Added configurable selectionbox width. Min width = 1, Max = 5 | TriBlade9 | 2014-09-19 |
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* | Node highlighting. | RealBadAngel | 2014-09-17 |
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* | Disable preload_item_visuals by default | ShadowNinja | 2014-08-05 |
| | | | | This can delay connections by several minutes. | ||
* | Remove math mapgen | proller | 2014-07-12 |
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* | Add support for Android 2.3+ | sapier | 2014-06-29 |
| | | | | | | | | | | | | | There have been plenty of ppl involved in creating this version. I don't wanna mention names as I'm sure I'd forget someone so I just tell where help has been done: - The partial android versions done by various ppl - Testing on different android devices - reviewing code (especially the in core changes) - testing controls - reviewing texts A big thank you to everyone helping this to be completed! | ||
* | Add separate download timeout to allow download of bigger files or on low ↵ | sapier | 2014-06-26 |
| | | | | bandwidth lines | ||
* | Add setting for tooltips show delay. | RealBadAngel | 2014-06-25 |
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