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path: root/src/defaultsettings.cpp
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* Change default privileges from "build, shout" to "interact, shout"Perttu Ahola2012-03-31
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* Try a default day+night length of 20 minutes instead of 15Perttu Ahola2012-03-29
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* Default to having fancy trees and 3d clouds turned onPerttu Ahola2012-03-28
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* Set default minimum viewing range of 35 nodesPerttu Ahola2012-03-27
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* Set default maximum viewing range to a bit more than default server send ↵Perttu Ahola2012-03-27
| | | | range to make fog work well
* Increase maximum generate distance now that generation might actually keep ↵Perttu Ahola2012-03-27
| | | | up with it
* Update minetest.conf.example and defaultsettings.cppPerttu Ahola2012-03-27
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* Make server world selection not brain dead and use gameid 'minetest' instead ↵Perttu Ahola2012-03-25
| | | | of 'mesetint'
* Dynamic sky, fog and cloud colors; sun and moonPerttu Ahola2012-03-18
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* Make finish quicktune and leave it unused (as intended)Perttu Ahola2012-03-12
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* World selection box in main menu (and random fixing)Perttu Ahola2012-03-11
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* Chat console, including a number of rebases and modifications.Kahrl2012-03-10
| | | | Defaults modified from original: alpha=200, key=F10
* Add dedicated_server_step settingPerttu Ahola2012-03-07
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* Set default maximum viewing range to a bit more than default server send ↵Perttu Ahola2012-02-06
| | | | range to make fog work well
* Fix calculating if block is in viewing range; fix fog and default minimum ↵Perttu Ahola2012-02-06
| | | | accordingly
* Page up and down change the minimum viewing rangeKahrl2012-02-01
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* F1 toggles HUD, F2 toggles chat, F5 toggles debug info, F6 toggles profiler ↵Kahrl2012-02-01
| | | | pages
* Set default number of maximum users to 100 instead of 20Perttu Ahola2012-01-24
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* Add enable_pvp settingPerttu Ahola2011-12-02
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* Make unlimited player transfer distance configurablePerttu Ahola2011-12-02
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* Higher default map save and unload intervalPerttu Ahola2011-12-02
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* Remove stuff made obsolete by making players more ActiveObject-like and ↵Perttu Ahola2011-12-01
| | | | raise protocol version number by one (because it is not compatible at all anymore)
* Add IDropAction and related stuffKahrl2011-11-29
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* Re-implement give_initial_stuffPerttu Ahola2011-11-29
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* Remove give_initial_stuffPerttu Ahola2011-11-29
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* Default to saving stuff more often to minimize lag caused by a single savePerttu Ahola2011-11-29
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* Completely generalized mesh generation; ContentFeatures serializationPerttu Ahola2011-11-29
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* Add option to set water opaque (mainly for stylistic choice)Perttu Ahola2011-11-03
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* occlusion culling fix, a little reshaping of map rendering for more useful ↵Perttu Ahola2011-11-02
| | | | profiler output and dynamic profiler text size
* Add 3d cloud checkbox in main menu (and rename setting from enable_2d_clouds ↵Perttu Ahola2011-11-02
| | | | to enable_3d_clouds)
* Improve Connection with threading and some kind of congestion controlPerttu Ahola2011-10-20
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* Default max_simultaneous_block_sends_server_total to 2 to make network not ↵Perttu Ahola2011-10-19
| | | | cough too much on the fixed block sending code
* Fix and tune block sendingPerttu Ahola2011-10-19
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* Add enable_2d_clouds setting for usage on lower-end machinesPerttu Ahola2011-10-18
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* Try to tune fog to work well on high-end machines alsoPerttu Ahola2011-10-18
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* Make active_block_range default to 2Perttu Ahola2011-10-18
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* Modify default active block rangePerttu Ahola2011-10-17
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* F2 toggles profiler display in clientPerttu Ahola2011-10-17
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* Add peaceful / not peaceful distinction in mobs and the only_peaceful_mobs ↵Perttu Ahola2011-10-16
| | | | setting
* Make view bobbing amount configurablePerttu Ahola2011-10-15
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* strict_protocol_version_checking setting; PROTOCOL_VERSION in ↵Perttu Ahola2011-10-15
| | | | clientserver.h; clean up defaultsettings.cpp and minetest.conf.example
* mobv2Perttu Ahola2011-10-15
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* Header file tweaking; mainly for speedPerttu Ahola2011-10-12
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* Merge branch 'view_bobbing_and_vielded_tool'Perttu Ahola2011-09-26
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| * Collected and moved existing camera infrastructure from game.cpp to ↵Kahrl2011-09-08
| | | | | | | | camera.cpp and camera.h. Introduced configuration settings 'fov' which chooses the camera's (vertical) field of view and 'view_bobbing' which currently does nothing. Other code refactored to not expect the FOV to be a build time constant.
* | Server user limit configuration optionPerttu Ahola2011-09-26
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* allow specifying a fixed seed in the config file for generating the map ↵Kahrl2011-09-06
| | | | (fixed_map_seed)
* Introduce hotkey for calling up a command windowGiuseppe Bilotta2011-08-22
| | | | This is just a chat window with the / text pre-loaded.
* Fixed farmesh to such that it was a long time ago.Perttu Ahola2011-08-03
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* changelog update and disable motd by defaultPerttu Ahola2011-07-31
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