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defaultsettings.cpp
Commit message (
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Author
Age
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Some work-in-progress in hp and mobs and a frightening amount of random fixes.
Perttu Ahola
2011-04-21
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modified the build system of lua to a more minimal one
Perttu Ahola
2011-02-24
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mainly work on object scripting api
Perttu Ahola
2011-02-23
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video backend selection
Perttu Ahola
2011-02-19
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might work good on cmake+msvc now
Perttu Ahola
2011-02-15
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now it works nicely
Perttu Ahola
2011-02-11
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fully working i guess
Perttu Ahola
2011-02-11
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bug-fixin'
Perttu Ahola
2011-02-08
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mapgen tweaking
Perttu Ahola
2011-02-06
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nicer looking water
Perttu Ahola
2011-02-04
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some generation-time mud flow tweaking
Perttu Ahola
2011-02-03
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changed default minimum viewing range to a bit lower
Perttu Ahola
2011-02-01
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map generation framework under development... not quite operational at this ↵
Perttu Ahola
2011-01-30
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point.
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Faster lighting at map generation time
Perttu Ahola
2011-01-24
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OMG! Main Menu!
Perttu Ahola
2011-01-23
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configuration updates; making to build on msvc
Perttu Ahola
2011-01-17
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minecraft-style water done (but no texture animation or sound)
Perttu Ahola
2011-01-17
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old water removed, some fixes here and there
Perttu Ahola
2011-01-17
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fine-tuning of map generator and server and stuff.
Perttu Ahola
2011-01-17
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Initial commit of mapgen v.2. Lacks configuration and saving to disk.
Perttu Ahola
2011-01-16
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generate-time lighting optimization
Perttu Ahola
2011-01-15
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tweaking around, including mapgen, player speed in water, settings
Perttu Ahola
2011-01-15
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changes to handing of digging (non backwards-compatible i guess)
Perttu Ahola
2010-12-23
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changed default time speed
Perttu Ahola
2010-12-22
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server starting on port 0 on invalid settings
Perttu Ahola
2010-12-22
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organizing stuff.
Perttu Ahola
2010-12-21
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Cracking blocks while digging
Perttu Ahola
2010-12-21
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framework for modifying textures
Perttu Ahola
2010-12-20
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some tinkering with gui. removed updating of configuration file at end
Perttu Ahola
2010-12-20
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working time-of-day sending from server to client
Perttu Ahola
2010-12-20
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