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path: root/src/defaultsettings.cpp
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* Merge branch 'upstream/master'Nils Dagsson Moskopp2011-07-14
|\ | | | | | | | | | | Conflicts: data/oerkki1.png src/client.cpp
| * updated minetest.conf.example and changed client_unload_unused_data_timeout ↵Perttu Ahola2011-06-27
| | | | | | | | default to 600
| * map unloading is now a whole lot betterPerttu Ahola2011-06-27
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| * fixed block unloading from memory (a better fix coming next)Perttu Ahola2011-06-26
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| * added screenshot key F12 (from spongie)Perttu Ahola2011-06-26
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| * added and commented out some debug outputPerttu Ahola2011-06-26
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* | + farmesh config optionsJiří Procházka2011-07-11
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* mapgen stuffPerttu Ahola2011-06-25
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* New map generator added (and SQLite, messed up the commits at that time...) ↵Perttu Ahola2011-06-25
| | | | (import from temporary git repo)
* disabled farmesh in default settingsPerttu Ahola2011-06-23
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* farmesh render range is now dynamicPerttu Ahola2011-06-18
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* farmesh is now usable.Perttu Ahola2011-06-18
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* added in-game key shortcuts for toggling free_move and fast_move (default K ↵Perttu Ahola2011-06-17
| | | | and J)
* Added an experimental "far view" thing. Doesn't work exactly like it should ↵Perttu Ahola2011-06-07
| | | | and not suitable for real use yet, and might never be.
* Reduced the CPU usage of the sent block selector algorithmPerttu Ahola2011-05-31
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* invert_mouse config optionPerttu Ahola2011-05-29
| | | | | --HG-- extra : rebase_source : 2695ad71185244cefbcf6e3e28ba1ab5e54c882f
* player passwords and privileges in world/auth.txtPerttu Ahola2011-05-29
| | | | | --HG-- extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c
* change default sneak key from RSHIFT to LSHIFTPerttu Ahola2011-05-19
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* Added key configuration in the configuration file.Perttu Ahola2011-05-14
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* Optimized map saving and sending (server-side)Perttu Ahola2011-04-26
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* Added a setting for disabling smooth lighting. Updated changelog.Perttu Ahola2011-04-24
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* Updated to-do list and added the give_initial_stuff setting for testingPerttu Ahola2011-04-22
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* Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola2011-04-21
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* modified the build system of lua to a more minimal onePerttu Ahola2011-02-24
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* mainly work on object scripting apiPerttu Ahola2011-02-23
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* video backend selectionPerttu Ahola2011-02-19
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* might work good on cmake+msvc nowPerttu Ahola2011-02-15
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* now it works nicelyPerttu Ahola2011-02-11
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* fully working i guessPerttu Ahola2011-02-11
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* bug-fixin'Perttu Ahola2011-02-08
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* mapgen tweakingPerttu Ahola2011-02-06
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* nicer looking waterPerttu Ahola2011-02-04
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* some generation-time mud flow tweakingPerttu Ahola2011-02-03
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* changed default minimum viewing range to a bit lowerPerttu Ahola2011-02-01
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* map generation framework under development... not quite operational at this ↵Perttu Ahola2011-01-30
| | | | point.
* Faster lighting at map generation timePerttu Ahola2011-01-24
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* OMG! Main Menu!Perttu Ahola2011-01-23
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* configuration updates; making to build on msvcPerttu Ahola2011-01-17
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* minecraft-style water done (but no texture animation or sound)Perttu Ahola2011-01-17
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* old water removed, some fixes here and therePerttu Ahola2011-01-17
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* fine-tuning of map generator and server and stuff.Perttu Ahola2011-01-17
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* Initial commit of mapgen v.2. Lacks configuration and saving to disk.Perttu Ahola2011-01-16
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* generate-time lighting optimizationPerttu Ahola2011-01-15
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* tweaking around, including mapgen, player speed in water, settingsPerttu Ahola2011-01-15
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* changes to handing of digging (non backwards-compatible i guess)Perttu Ahola2010-12-23
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* changed default time speedPerttu Ahola2010-12-22
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* server starting on port 0 on invalid settingsPerttu Ahola2010-12-22
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* organizing stuff.Perttu Ahola2010-12-21
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* Cracking blocks while diggingPerttu Ahola2010-12-21
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* framework for modifying texturesPerttu Ahola2010-12-20
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