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* Fixed minetest reliable udp implementation (compatible to old clients)sapier2014-01-10
* Revert "Improve (re)spawn, add cache_block_before_spawn and max_spawn_height ...ShadowNinja2014-01-06
* Actually pause singleplayer game in pause menu and use lower maximum FPS in itPerttu Ahola2014-01-06
* Add setting to disable direction dependent fog and sky colorssapier2013-12-15
* Add alpha setting to font shadowBlockMen2013-12-14
* Rewrite client media download and support hash-based remote downloadKahrl2013-12-13
* Implement httpfetch module and initialize it from main()Kahrl2013-12-13
* Add configurable font shadow.Ilya Zhuravlev2013-12-12
* Improve (re)spawn, add cache_block_before_spawn and max_spawn_height settingssweetbomber2013-12-05
* Shaders rework.RealBadAngel2013-12-03
* Split server/client port setting to avoid port number clashes in mainmenusapier2013-11-28
* Increase liquid_loop_max to 10000 againPilzAdam2013-11-17
* Improved default settings for floatland perlin noise 1. Larger, more detailed...proller2013-11-14
* Lower the default max_users from 100 to 15ShadowNinja2013-09-28
* Add configurable PRAGMA synchronous =proller2013-09-17
* Add fallback font support for some languages.Ilya Zhuravlev2013-09-08
* Add a setting for HighPrecisionFPU (fixes #763).Ilya Zhuravlev2013-08-25
* Add ability to activate mods with doubleclick (remove old_style_mod_selection)PilzAdam2013-08-16
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
* Remove farmeshKahrl2013-08-13
* Fix path of mono font in defaultsettings.cppPilzAdam2013-08-07
* Make freetype usage configureable by a settingPilzAdam2013-08-04
* Change large amount of objects to be configurable via a setting in minetest.c...Novatux2013-08-04
* Weather supportproller2013-07-27
* Fix modstore URLsPilzAdam2013-07-22
* Disable gamemanager by defaultPilzAdam2013-07-22
* Fix bug in world creationsapier2013-07-22
* Enable mod and gamemanager by defaultsapier2013-07-22
* Add configurable curl timeoutsapier2013-07-22
* Fix many formspec menu bugssapier2013-07-07
* Mapgen V7: Huge rewrite, also tweaks to cavegen et al.kwolekr2013-07-06
* Add texture bumpmapping feature.RealBadAngel2013-07-04
* Replace C++ mainmenu by formspec powered onesapier2013-07-02
* Remove texture atlas / AtlasPointer, rename getTextureRaw to getTextureKahrl2013-07-02
* New math mapgen with fractal based worldsproller2013-06-23
* Add support for IPv6proller2013-06-23
* Add a setting for max loop count per step in liquid updatePilzAdam2013-06-20
* Add initial Decoration support, many misc. improvements & modificationskwolekr2013-06-17
* Add and implement setting max_clearobjects_extra_loaded_blocks.Kahrl2013-06-03
* Add mouse_sensitivity optionEsteban I. Ruiz Moreno2013-05-13
* Disable fall bobbing by default; enable using fall_bobbing_amount = 1.0Perttu Ahola2013-04-23
* Add Mapgen V7, reorganize biomeskwolekr2013-04-07
* Mapgen indev: float islands, larger far biomesproller2013-03-24
* Support game-specific minetest.confPerttu Ahola2013-03-21
* initial mapgen indev version with farscale feature and huge cavesproller2013-03-16
* Re-add jungles, apple treeskwolekr2013-03-16
* Liquid fine tuningproller2013-03-14
* Add cloud menu background by Krisi, configurable with the menu_clouds option.ShadowNinja2013-03-13
* Change default settings for log level, texture atlas, document new settingskwolekr2013-02-27
* Merge pull request #482 from proller/liquidkwolekr2013-02-25
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