| Commit message (Expand) | Author | Age |
* | Initial Gamepad support | est31 | 2016-06-03 |
* | Add colored text (not only colored chat). | Ekdohibs | 2016-05-31 |
* | Mapgen V6: Synchronize spflags with defaultsettings | kwolekr | 2016-05-10 |
* | Defaultsettings/Android: Increase 'max block generate distance' to 3 | paramat | 2016-05-08 |
* | Optimize default settings for Android build | Maksim Gamarnik | 2016-05-07 |
* | Add option to disable entity selectionboxes. (#3992) | TriBlade9 | 2016-04-14 |
* | Allow NodeTimer, ABM and block mgmt interval changes. | Auke Kok | 2016-03-19 |
* | Add option to not send pre v25 init packet | est31 | 2016-03-15 |
* | Add options for screenshot format and quality | Diego Martinez | 2016-03-12 |
* | Mapblock mesh: Allow to use VBO | RealBadAngel | 2016-02-26 |
* | Remove new_style_water | RealBadAngel | 2016-02-26 |
* | Add Lua interface to HTTPFetchRequest | Jeija | 2016-02-22 |
* | Camera: remove auto tune FPS, single view range setting | RealBadAngel | 2016-02-21 |
* | Remove preload_item_visuals code | RealBadAngel | 2016-02-21 |
* | Filmic HDR tone mapping | RealBadAngel | 2016-02-09 |
* | FindSpawnPos: Let mapgens decide what spawn altitude is suitable | paramat | 2016-02-09 |
* | Cleanup selection mesh code, add shaders for halo and selection boxes | RealBadAngel | 2016-02-08 |
* | Use meshes to display inventory items | RealBadAngel | 2016-02-07 |
* | Mapgen: Add global 'decorations' flag | paramat | 2015-11-21 |
* | WoW-style Autorun | Duane Robertson | 2015-10-29 |
* | findSpawnPos: Add setting for max height above water level | paramat | 2015-10-29 |
* | Refactor logging | ShadowNinja | 2015-10-14 |
* | Dungeongen: Remove floating frames | paramat | 2015-08-29 |
* | Defaultsettings: Increase client_mapblock_limit to 5000 | paramat | 2015-08-15 |
* | Add count based unload limit for mapblocks | est31 | 2015-08-13 |
* | Fix camera updates being toggled by N key in release mode (#2762) | Kahrl | 2015-08-07 |
* | Add map limit config option | rubenwardy | 2015-08-02 |
* | Optional reconnect functionality | est31 | 2015-07-23 |
* | Server kicks: make messages configurable, cache wstring | est31 | 2015-07-17 |
* | Add new leaves style - simple (glasslike drawtype) | RealBadAngel | 2015-07-08 |
* | Disable mesh cache by default | est31 | 2015-07-01 |
* | Minimap update | RealBadAngel | 2015-06-28 |
* | Add minimap feature | RealBadAngel | 2015-06-27 |
* | Improved parallax mapping. Generate heightmaps on the fly. | RealBadAngel | 2015-06-14 |
* | Mgv6: Enable snowbiomes by default. Double biome noise spread. 3 octaves, 0.5... | paramat | 2015-05-26 |
* | Add core.request_insecure_environment() | ShadowNinja | 2015-05-16 |
* | Add mod security | ShadowNinja | 2015-05-16 |
* | Clouds: Make cloud area radius settable in .conf | paramat | 2015-05-04 |
* | Revert the upper-case PROJECT_NAME nonsense that was part of #2402 | sfan5 | 2015-04-27 |
* | Defaultsettings: Add dungeons and jungles flags. Update conf.example | paramat | 2015-04-14 |
* | Clean scaling pre-filter for formspec/HUD. | Aaron Suen | 2015-04-01 |
* | Clean up and tweak build system | ShadowNinja | 2015-03-27 |
* | Do not enable texture_clean_transparent by default | kwolekr | 2015-03-23 |
* | Configurable automatic texture scaling and filtering at load time. | Aaron Suen | 2015-03-20 |
* | Dungeongen: Optionally set ignore to be untouchable to disable floating dungeons | paramat | 2015-03-07 |
* | Add camera smoothing and cinematic mode (F8) | rubenwardy | 2015-02-25 |
* | Added configurable ambient_occlusion_gamma. Default is 2.2 (same as previous ... | TriBlade9 | 2015-01-14 |
* | Revert "Switch default scaling factor to 0.75 as most ppl seem to have 96dpi ... | sapier | 2015-01-09 |
* | Split gui_scaling to gui_scaling + hud_scaling as those elements need differe... | sapier | 2015-01-09 |
* | Switch default scaling factor to 0.75 as most ppl seem to have 96dpi screens ... | sapier | 2015-01-09 |