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* Dungeongen: Also preserve river water nodesparamat2015-11-29
| | | | | | For future river mapgens Dungeons will not generate in river water, to avoid dungeons filling and blocking river channels
* Shorten ManualMapVoxelManipulator to MMVManipkwolekr2015-01-05
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* Rewrite generate notification mechanismkwolekr2014-12-06
| | | | | | | Add support for notify-on-decoration Clean up mapgen constructors Clean up mapgen.cpp code style somewhat Remove trailing whitespace from some files
* Add map feature generation notify Lua APIkwolekr2013-12-14
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* Dungeongen: Create dungeon gen tuneables; add desert temples for Mapgen V6kwolekr2013-12-07
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* Re-add dungeons in new dungeongen.cppkwolekr2013-03-10