| Commit message (Collapse) | Author | Age |
|
|
|
| |
This commit makes the game load blocks only if they are not in the
memory.
|
|
|
|
|
|
|
|
|
|
|
|
| |
This is part 2 for 5f084cd98d7b3326b51320455364337539710efd
Other improvements:
* Use the defined ItemGroupList when used
* make Client::checkPrivilege const
* inline some trivial functions
* Add ActiveObjectMap typedef
* Add SettingsEntries typedef
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This commit refactors the majority of the Mapgen settings system.
- MapgenParams is now owned by MapSettingsManager, itself a part of ServerMap,
instead of the EmergeManager.
- New Script API functions added:
core.get_mapgen_setting
core.get_mapgen_setting_noiseparams,
core.set_mapgen_setting, and
core.set_mapgen_setting_noiseparams.
- minetest.get/set_mapgen_params are deprecated by the above new functions.
- It is now possible to view and modify any arbitrary mapgen setting from a mod,
rather than the base MapgenParams structure.
- MapgenSpecificParams has been removed.
|
|
|
|
|
|
| |
- Move mapgen creation logic out of EmergeManager and into Mapgen
- Internally represent mapgen type as an enum value, instead of a string
- Remove the need for a MapgenFactory per mapgen
|
|
|
|
|
|
|
| |
BiomeGen defines an interface that, given a set of BiomeParams, computes biomes
for a given area using the algorithm implemented by that specific BiomeGen.
This abstracts away the old system where each mapgen supplied the noises
required for biome generation.
|
|
|
|
|
|
|
|
|
|
|
|
| |
To avoid spawn search failing in new specialised mapgens
Increase spawn search range to 4000 nodes
Add getSpawnLevelAtPoint() functions to EmergeManager, class Mapgen
and all mapgens
Remove getGroundLevelAtPoint() functions from all mapgens except mgv6
(possibly to be re-added later in the correct form to return actual
ground level)
Make mgvalleys flag names consistent with other mapgens
Remove now unused 'vertical spawn range' setting
|
| |
|
| |
|
| |
|
|
|
|
|
|
| |
Improve default parameters
Update and improve documentation
Unhide mapgen, but is still unstable
|
| |
|
|
|
|
|
|
|
|
|
| |
- Fix some incompatibilities with obscure platforms (AIX and WinCE)
- Clean up Thread class interface
- Add m_ prefix to private member variables
- Simplify platform-dependent logic, reducing preprocessor
conditional clauses and improving readibility
- Add Thread class documentation
|
|
|
|
| |
These names are reserved for the compiler/library implementations.
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
Major refactor of emerge.cpp and Map::init/finishBlockMake
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* Rename everything.
* Strip J prefix.
* Change UpperCamelCase functions to lowerCamelCase.
* Remove global (!) semaphore count mutex on OSX.
* Remove semaphore count getter (unused, unsafe, depended on internal
API functions on Windows, and used a hack on OSX).
* Add `Atomic<type>`.
* Make `Thread` handle thread names.
* Add support for C++11 multi-threading.
* Combine pthread and win32 sources.
* Remove `ThreadStarted` (unused, unneeded).
* Move some includes from the headers to the sources.
* Move all of `Event` into its header (allows inlining with no new includes).
* Make `Event` use `Semaphore` (except on Windows).
* Move some porting functions into `Thread`.
* Integrate logging with `Thread`.
* Add threading test.
|
|
|
|
|
| |
src/server.cpp
src/emerge.cpp
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
| |
Move debug streams to log.cpp|h
Move GUI-related globals to clientlauncher
Move g_settings and g_settings_path to settings.cpp|h
Move g_menuclouds to clouds.cpp|h
Move g_profiler to profiler.cpp|h
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* Combine client and server man pages.
* Update unit test options and available databases in man page.
* Add `--worldname` to man page.
* Fix a bunch of places where `"Minetest"` was used directly instead of `PROJECT_NAME`.
* Disable server build by default on all operating systems.
* Make `ENABLE_FREETYPE` not fail if FreeType isn't found.
* Enable LevelDB, Redis, and FreeType detection by default.
* Remove the `VERSION_PATCH_ORIG` hack.
* Add option to search for and use system JSONCPP.
* Remove broken LuaJIT version detection.
* Rename `DISABLE_LUAJIT` to `ENABLE_LUAJIT`.
* Rename `minetest_*` variables in `version.{h,cpp}` to `g_*`.
* Clean up style of CMake files.
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
Also rewrite mapgen registration for static initialization
|
|
|
|
|
| |
Add minetest.get_mapgen_params()
Deprecate minetest.register_on_mapgen_init()
|
| |
|
|
|
|
|
|
|
| |
Add support for notify-on-decoration
Clean up mapgen constructors
Clean up mapgen.cpp code style somewhat
Remove trailing whitespace from some files
|
|
|
|
| |
Add BiomeManager, OreManager, DecorationManager, and SchematicManager
|
|
|
|
| |
blobs
|
| |
|
| |
|
| |
|
|
|
|
| |
This also cleans up settings a bit
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
|
| |
Remove flagmask field from set_mapgen_params table
Add small bits of needed documentation
|
|
|
|
|
| |
Add checks for invalid user input for important settings
Rename Settings::tryGet* to Settings::get*NoEx for consistency
|
|
|
|
| |
This reverts commit 3f376a092e1c16429fb52f24736e9da98aff4cd5.
|