Commit message (Collapse) | Author | Age | |
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* | Fix double free, null texture drop | kwolekr | 2013-04-12 |
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* | fix emergemanager memory leaks | sapier | 2013-04-09 |
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* | Fix crash on creating map with invalid mg_name | kwolekr | 2013-04-07 |
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* | Add Mapgen V7, reorganize biomes | kwolekr | 2013-04-07 |
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* | Add singlenode mapgen; generates solely the node 'mapgen_singlenode', ↵ | Perttu Ahola | 2013-03-22 |
| | | | | defaults to air | ||
* | initial mapgen indev version with farscale feature and huge caves | proller | 2013-03-16 |
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* | Migrate to STL containers/algorithms. | Ilya Zhuravlev | 2013-03-11 |
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* | Fix most warnings, re-fix MSVC compile error | kwolekr | 2013-02-26 |
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* | Remove dead code, relocate some code | kwolekr | 2013-02-25 |
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* | Fix selection of # threads, set default to 1 thread | kwolekr | 2013-02-25 |
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* | Tune queue limits, some other adjustments | kwolekr | 2013-02-25 |
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* | Misc. cleanup and minor fixes | kwolekr | 2013-02-25 |
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* | Add multi-Emerge thread support | kwolekr | 2013-02-25 |
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* | Add emerge queue limit configuration | kwolekr | 2013-02-25 |
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* | Fix EmergeThread hang on exit | kwolekr | 2013-02-25 |
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* | Add global and per-peer queue limits | kwolekr | 2013-02-25 |
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* | Add emerge.cpp, initial EmergeThread changes | kwolekr | 2013-02-25 |
- Neatly placed all emerge related code into a new file, emerge.cpp - Greatly cleaned up the code in EmergeThread::Thread() - Reworked Emerge queue. Now an actual std::queue of v3s16 block positions - Removed the completely unnecessary map of peer ids requesting blocks |