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emerge.cpp
Commit message (
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Author
Age
*
Add /emergeblocks command and core.emerge_area() Lua API
kwolekr
2015-09-23
*
Clean up threading
ShadowNinja
2015-08-23
*
Prepend "Lua: " before lua exceptions
Břetislav Štec
2015-08-02
*
Revert the upper-case PROJECT_NAME nonsense that was part of #2402
sfan5
2015-04-27
*
Move globals from main.cpp to more sane locations
Craig Robbins
2015-04-01
*
Clean up and tweak build system
ShadowNinja
2015-03-27
*
Respect game mapgen flags and save world noise params
ngosang
2015-03-07
*
Fix map_seed not changed when creating a new world after login to another
fz72
2015-02-18
*
Randomly generate seed if field blank for any Settings instance
kwolekr
2015-02-01
*
Write common mapgen params to map_meta.txt on world initialization
kwolekr
2015-01-27
*
Fix emerge thread not cleaning up emerge queue on shutdown
sapier
2015-01-07
*
Fix some lingering code style issues
kwolekr
2014-12-29
*
Mapgen: Use getBlockSeed2() for blockseeds (much better uniformity)
kwolekr
2014-12-29
*
Add core.get_mapgen_names() to Main Menu API (and use it)
kwolekr
2014-12-29
*
Expose mapgen parameters on scripting init
kwolekr
2014-12-29
*
Biomes: Make biome heat and humidity noise parameters user-configurable
kwolekr
2014-12-09
*
Rewrite generate notification mechanism
kwolekr
2014-12-06
*
Add Generator Element Management framework
kwolekr
2014-11-12
*
Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, ...
paramat
2014-11-08
*
Include mg_decoration.h, mg_ore.h from emerge.cpp to fix warnings
Kahrl
2014-11-02
*
Split up mapgen.cpp
kwolekr
2014-11-01
*
Add NodeResolver and clean up node name -> content ID resolution system
kwolekr
2014-10-26
*
Split settings into seperate source and header files
ShadowNinja
2014-09-21
*
Remove indev mapgen
proller
2014-07-12
*
Remove math mapgen
proller
2014-07-12
*
Fix memory leak in EmergeManager
PilzAdam
2014-07-06
*
Fix all warnings reported by clang
Sfan5
2014-04-15
*
Add support for named threads (atm linux only)
sapier
2014-04-09
*
Add minetest.set_noiseparam_defaults() Lua API
kwolekr
2014-02-15
*
Make flag strings clear specified flag with 'no' prefix
kwolekr
2014-02-08
*
Remove blank default values for emergequeue_limit_* settings
kwolekr
2014-02-05
*
Revert "Fix settings to honor numeric conversion errors"
kwolekr
2014-02-05
*
Fix settings to honor numeric conversion errors
sapier
2014-02-04
*
Huge overhaul of the entire MapgenParams system
kwolekr
2014-02-03
*
Add propper client initialization
sapier
2014-01-31
*
Fix use of previously deallocated EmergeManager
kwolekr
2014-01-26
*
Replace SimpleThread by JThread now implementing same features
sapier
2013-12-15
*
Update mapgen params in ServerMap after Mapgen init
kwolekr
2013-12-14
*
Handle Lua errors in on_generate callbacks instead of throwing SIGABRT
kwolekr
2013-12-14
*
Add map feature generation notify Lua API
kwolekr
2013-12-14
*
EmergeManager: Fix Lua mapgen override param handling
kwolekr
2013-12-08
*
Cleanup jthread and fix win32 build
sapier
2013-12-01
*
Actually fix weather
kwolekr
2013-11-17
*
Accept hexadecimal and string values for seeds
kwolekr
2013-11-04
*
Weather: Clean up getHeat/getHumidity somewhat
kwolekr
2013-09-16
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
*
Weather support
proller
2013-07-27
*
Apply various fixes to several things
kwolekr
2013-06-27
*
Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API
kwolekr
2013-06-27
*
Add minetest.get_mapgen_object to API
kwolekr
2013-06-27
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