index
:
minetest.git
gpcf
lifo-fixes
release
modified minetest for gpcfs purposes
gpcf
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
environment.cpp
Commit message (
Expand
)
Author
Age
...
*
Handle ActiveBlockModifier intervals properly, down to 1s
Perttu Ahola
2011-11-29
*
Replace old active block random node modifying things with actual ActiveBlock...
Perttu Ahola
2011-11-29
*
Make blocks to be loaded from disk when the active block area reaches them
Perttu Ahola
2011-11-29
*
Fix player getting thrown underground after connecting
Perttu Ahola
2011-11-29
*
Make lighting update occur immediately after ClientActiveObject addition to m...
Perttu Ahola
2011-11-29
*
Optimize active block modifier stuff (was left horribly unoptimized after mak...
Perttu Ahola
2011-11-29
*
Add node definitions in Lua and do not use content_mapnode_init anymore (exce...
Kahrl
2011-11-29
*
Add reason parameter to setModified and print it out to verbosestream when sa...
Perttu Ahola
2011-11-29
*
Do not expose CONTENT_* stuff in content_mapnode.h and use a name converter w...
Perttu Ahola
2011-11-29
*
GameDef compiles
Perttu Ahola
2011-11-29
*
Create framework for getting rid of global definitions of node/tool/item/what...
Perttu Ahola
2011-11-29
*
Allocate MapBlock::m_node_metadata on heap to allow less header bloat
Perttu Ahola
2011-11-29
*
Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff
Perttu Ahola
2011-11-29
*
Scripting WIP: Add global environment step function on_step
Perttu Ahola
2011-11-29
*
Scripting WIP
Perttu Ahola
2011-11-29
*
Scripting WIP
Perttu Ahola
2011-11-29
*
Scripting WIP
Perttu Ahola
2011-11-29
*
Scripting WIP
Perttu Ahola
2011-11-29
*
Fix object duplication bug
Perttu Ahola
2011-10-18
*
Add /clearobjects
Perttu Ahola
2011-10-18
*
Made a scheme to get rid of the objects in the worst object flooded blocks
Perttu Ahola
2011-10-17
*
Attempt to fix objects getting multiplicated by objects getting deactivated i...
Perttu Ahola
2011-10-17
*
Add a log message to SEnv and make it load objects if there are < 51 of them,...
Perttu Ahola
2011-10-17
*
Workaround for blocks having a huge amount of active objects; add log message...
Perttu Ahola
2011-10-17
*
Improve active object handling log output
celeron55
2011-10-17
*
Some more profiler stuff to get the hang on what really uses CPU
Perttu Ahola
2011-10-16
*
Improve debug profiler usage for investigating CPU usage of server
Perttu Ahola
2011-10-16
*
Make dungeon masters not shoot the walls with no reason
Perttu Ahola
2011-10-16
*
Better player damage prevention when falling on unloaded blocks, not involvin...
Perttu Ahola
2011-10-16
*
Use the logger; also, default to not showing much crap in console. Use --info...
Perttu Ahola
2011-10-16
*
Add peaceful / not peaceful distinction in mobs and the only_peaceful_mobs se...
Perttu Ahola
2011-10-16
*
Make dungeon masters though and make oerkkis disappear when they get to you (...
Perttu Ahola
2011-10-15
*
Improve mobv2
Perttu Ahola
2011-10-15
*
mobv2
Perttu Ahola
2011-10-15
*
Header file tweaking; mainly for speed
Perttu Ahola
2011-10-12
*
Merge remote-tracking branch 'marktraceur/master'
Perttu Ahola
2011-09-26
|
\
|
*
Fixed saplings growing into trees (thanks so much, Kahrl!)
Mark Holmquist
2011-09-23
|
*
Adding (most) of the sapling functionality. It has yet to work, since MEET_OT...
Mark Holmquist
2011-09-23
*
|
Merge branch 'view_bobbing_and_vielded_tool'
Perttu Ahola
2011-09-26
|
\
\
|
*
|
Simplistic wielded tool lighting, added setMeshVerticesColor to utility.h and...
Kahrl
2011-09-21
|
*
|
Removed unused camera_position and camera_direction fields from Client. Moved...
Kahrl
2011-09-07
|
|
/
*
/
Fixed null pointer dereference errors found by cppcheck
Joshua Beck
2011-09-24
|
/
*
Pause in unloaded territory instead of collide
JacobF
2011-09-06
*
tuned lava/universal damage code
Perttu Ahola
2011-08-15
*
lava!
Perttu Ahola
2011-08-15
*
Typo fix
Giuseppe Bilotta
2011-08-11
*
Introduce Player::getLightPosition
Giuseppe Bilotta
2011-08-11
*
Fixing ladders again
Mark Holmquist
2011-08-01
*
Made rats cookable and made them spawn near trees
Perttu Ahola
2011-07-30
*
Fixed #21 Earth under torches oscillates between mud and grass
Perttu Ahola
2011-07-23
[prev]
[next]