Commit message (Collapse) | Author | Age | |
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* | Removed unused camera_position and camera_direction fields from Client. ↵ | Kahrl | 2011-09-07 |
| | | | | Moved ClientEnvironment::drawPostFx to ClientMap::renderPostFx -- this will make the camera management classes easier to write, as ClientMap already knows the camera position but ClientEnvironment doesn't and has to be told about it. This also eliminates the need for Client::getEnv(). Made the post effect color a content feature defined in content_mapnode.h. | ||
* | Pause in unloaded territory instead of collide | JacobF | 2011-09-06 |
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* | tuned lava/universal damage code | Perttu Ahola | 2011-08-15 |
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* | lava! | Perttu Ahola | 2011-08-15 |
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* | Typo fix | Giuseppe Bilotta | 2011-08-11 |
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* | Introduce Player::getLightPosition | Giuseppe Bilotta | 2011-08-11 |
| | | | | | This is currently only used in the lighting update for remote players in client. | ||
* | Fixing ladders again | Mark Holmquist | 2011-08-01 |
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* | Made rats cookable and made them spawn near trees | Perttu Ahola | 2011-07-30 |
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* | Fixed #21 Earth under torches oscillates between mud and grass | Perttu Ahola | 2011-07-23 |
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* | merged the content type extension and delta | Perttu Ahola | 2011-07-23 |
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| * | + fireflies | Nils Dagsson Moskopp | 2011-07-20 |
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| * | * fix automerge regression | Nils Dagsson Moskopp | 2011-07-15 |
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| * | Merge branch 'upstream/master' | Nils Dagsson Moskopp | 2011-07-14 |
| |\ | | | | | | | | | | | | | | | | Conflicts: data/oerkki1.png src/client.cpp | ||
| * \ | Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git ↵ | Sebastian Rühl | 2011-06-26 |
| |\ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | into upstream_merge Conflicts: .gitignore CMakeLists.txt data/heart.png src/CMakeLists.txt src/game.cpp src/guiMainMenu.cpp src/inventory.cpp src/map.cpp src/mapblock.cpp src/mapnode.cpp src/mapnode.h src/materials.cpp src/server.cpp Signed-off-by: Sebastian Rühl <bahamada_basti@yahoo.de> | ||
* | | | | extended content-type range | Perttu Ahola | 2011-07-23 |
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* | | | made screen go slightly blue when underwater | Perttu Ahola | 2011-07-01 |
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* | | | Fixed objects being sometimes not able to be stored statically in a block ↵ | Perttu Ahola | 2011-07-01 |
| | | | | | | | | | | | | when block has been unloaded | ||
* | | | map unloading is now a whole lot better | Perttu Ahola | 2011-06-27 |
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* | | | fixed block unloading from memory (a better fix coming next) | Perttu Ahola | 2011-06-26 |
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* | | | reorganized a lot of stuff and modified mapgen and objects slightly while ↵ | Perttu Ahola | 2011-06-26 |
| | | | | | | | | | | | | doing it | ||
* | | | even more code refactoring | Perttu Ahola | 2011-06-26 |
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* | | mapgen stuff | Perttu Ahola | 2011-06-25 |
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* | | New map generator added (and SQLite, messed up the commits at that time...) ↵ | Perttu Ahola | 2011-06-25 |
| | | | | | | | | (import from temporary git repo) | ||
* | | Moved some mapnode content stuff from mapnode.{h,cpp} and digging property ↵ | Perttu Ahola | 2011-06-17 |
| | | | | | | | | stuff from material.cpp to content_mapnode.{h,cpp} | ||
* | | tried to reduce unnecessary map saving disk i/o a bit | Perttu Ahola | 2011-06-05 |
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* | | Reduced server CPU usage on NodeMetadata step()s. Also furnace now cooks ↵ | Perttu Ahola | 2011-05-31 |
| | | | | | | | | while no players are near it. | ||
* | | tuned grass growth rate | Perttu Ahola | 2011-05-29 |
| | | | | | | | | | | --HG-- extra : rebase_source : 8ad4d13fc7ab1088ebd18cf968d912949aab8eae | ||
* | | player passwords and privileges in world/auth.txt | Perttu Ahola | 2011-05-29 |
|/ | | | | | --HG-- extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c | ||
* | Some work-in-progress stuff and many comment updates | Perttu Ahola | 2011-05-22 |
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* | Preliminary "active block" stuff + set up test code to grow grass. | Perttu Ahola | 2011-05-22 |
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* | Fixed a small memory leak in ServerEnvironment and cleaned the code a bit | Perttu Ahola | 2011-05-21 |
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* | random comment updates | Perttu Ahola | 2011-04-30 |
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* | Code refactoring; split half of main.cpp to game.cpp. | Perttu Ahola | 2011-04-23 |
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* | Some work-in-progress in hp and mobs and a frightening amount of random fixes. | Perttu Ahola | 2011-04-21 |
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* | fixed the object update interval thingy | Perttu Ahola | 2011-04-10 |
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* | changed server to do object management at longer intervals (0.5s) | Perttu Ahola | 2011-04-10 |
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* | Made environment to not consider disconnected players when dealing with ↵ | Perttu Ahola | 2011-04-10 |
| | | | | ActiveObjects | ||
* | Map generation is now properly threaded and doesn't block block placement ↵ | Perttu Ahola | 2011-04-10 |
| | | | | and other stuff. | ||
* | a commit before starting to reorganize the map loading/generation logic | Perttu Ahola | 2011-04-10 |
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* | new-style rats are now generated in the map | Perttu Ahola | 2011-04-10 |
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* | fixed a bit | Perttu Ahola | 2011-04-10 |
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* | implemented rats in new system to verify that it works | Perttu Ahola | 2011-04-10 |
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* | new object system | Perttu Ahola | 2011-04-10 |
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* | Some progress on transitioning from MapBlockObject to ActiveObject. | Perttu Ahola | 2011-04-08 |
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* | Modified block mesh generation to have clearer input and output. Instead of ↵ | Perttu Ahola | 2011-04-03 |
| | | | | being a messy object oriented cludge, it now is a messy cludge with separate parameters. | ||
* | Removed lua stuff | Perttu Ahola | 2011-04-03 |
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* | fixed a possible infinite loop in ClientEnvironment (dtime counter getting ↵ | Perttu Ahola | 2011-02-24 |
| | | | | so small that it doesn't increment the value) | ||
* | updated scripting api a bit | Perttu Ahola | 2011-02-23 |
| | | | | | | --HG-- rename : data/luaobjects/test/client.lua => data/scripts/objects/test/client.lua rename : data/luaobjects/test/server.lua => data/scripts/objects/test/server.lua | ||
* | mainly work on object scripting api | Perttu Ahola | 2011-02-23 |
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* | preliminary lua scripting framework for objects | Perttu Ahola | 2011-02-21 |
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