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* [CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)Loïc Blot2017-03-17
* Cleanup some header inclusions to improve compilation timesLoic Blot2017-01-11
* Environment & IGameDef code refactoring (#4985)Ner'zhul2017-01-09
* Move ServerEnvironment to dedicated cpp/header filesLoic Blot2017-01-08
* Move ClientEnvironment to dedicated cpp/header filesLoic Blot2017-01-08
* Improve getPointedThing() (#4346)Dániel Juhász2017-01-04
* PlayerSAO/LocalPlayer refactor: (#4612)Ner'zhul2016-10-30
* Attached particle spawnersraymoo2016-10-13
* Environment cleanupLoic Blot2016-10-09
* Move RemotePlayer code to its own cpp/headerLoic Blot2016-10-08
* RemotePlayer/LocalPlayer Player base class proper separation (code cleanup) (...Loic Blot2016-10-08
* More code cleanup (UNORDERED + RemotePlayer/LocalPlayer)Loic Blot2016-10-08
* Player/LocalPlayer/RemotePlayer inheritance cleanup (part 2 on X)Loic Blot2016-10-08
* Replace various std::map with UNORDERED_MAP + various cleanupsLoic Blot2016-10-05
* Handle particle spawners in env and delete expired idsobneq2016-04-28
* Allow NodeTimer, ABM and block mgmt interval changes.Auke Kok2016-03-19
* Add consistent monotonic day counter - get_day_count()Auke Kok2016-03-09
* Add minetest.register_lbm() to run code on block load onlyest312016-03-07
* Add '/clearobjects quick'Kahrl2016-02-11
* Time: use locks againest312015-11-04
* Time: Remove serverside getter, and use atomic operationsest312015-11-03
* Add DISABLE_CLASS_COPY macro (and use it)kwolekr2015-10-27
* Environment: Time of day fixes and add serverside getterest312015-10-27
* ABMs: Make catch-up behaviour optionalparamat2015-10-18
* Save and remove player by pointerLoic Blot2015-09-23
* Little optimization on getAdded/Removed activeobjects per player loop.Loic Blot2015-09-19
* Change m_client_event_queue's type to std::queueLoic Blot2015-09-08
* Clean up threadingShadowNinja2015-08-23
* SEnv: Remove static_exists from ActiveObjects in deleted blockskwolekr2015-08-16
* Optional reconnect functionalityest312015-07-23
* Kick players when shutting down server and there is a crash due to a Lua stac...nerzhul2015-07-16
* Generic CAO cleanups and renames for clarificationest312015-06-20
* Make attached objects visible in 3rd person viewest312015-06-20
* Re-apply 972d17baea81ffe6d508b291ef97207a4822e1da...nerzhul2015-04-22
* Revert "m_active_object_messages is used like a queue. Use std::queue instead...kwolekr2015-04-21
* m_active_object_messages is used like a queue. Use std::queue instead of std:...Loic Blot2015-04-21
* Use std::vector instead of std::set for Environment::getObjectsInsideRadiusLoic Blot2015-04-16
* Performance improvement: Use std::list instead of std::vector for request_med...Loic Blot2015-03-05
* ABMHandler and player_collisions use sequential read/write. Switch from std::...Loic Blot2015-03-04
* ASyncRunStep doesn't need to lock when do setTimeOfDaySpeed.Loic Blot2015-03-04
* Change many useless std::list into Environment class (m_players), ABMHandler ...Loic Blot2015-02-17
* Fix all warnings and remove -Wno-unused-but-set cflagkwolekr2015-01-18
* Performance of main client loop up to 2x faster In places, up to 3 times fasterCraig Robbins2014-12-07
* Replace setting unlimited_player_transfer_distance with player_transfer_distanceSmallJoker2014-11-08
* Only keep players loaded while they're connectedShadowNinja2014-06-23
* Fix race condition on accessing m_time_of_day_speed causing day night race on...sapier2014-06-23
* Speedup attachement handling by replacing vector search by direct array acces...sapier2014-06-23
* Remove liquid_finite and weatherproller2014-04-18
* Fix all warnings reported by clangSfan52014-04-15
* Update ABM object counts when triggers add objectsCiaran Gultnieks2014-03-09
ef='#n457'>457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505
/*
Minetest
Copyright (C) 2010-2014 sapier <sapier at gmx dot net>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "fontengine.h"
#include <cmath>
#include "client/renderingengine.h"
#include "config.h"
#include "porting.h"
#include "filesys.h"

#if USE_FREETYPE
#include "gettext.h"
#include "irrlicht_changes/CGUITTFont.h"
#endif

/** maximum size distance for getting a "similar" font size */
#define MAX_FONT_SIZE_OFFSET 10

/** reference to access font engine, has to be initialized by main */
FontEngine* g_fontengine = NULL;

/** callback to be used on change of font size setting */
static void font_setting_changed(const std::string &name, void *userdata)
{
	g_fontengine->readSettings();
}

/******************************************************************************/
FontEngine::FontEngine(Settings* main_settings, gui::IGUIEnvironment* env) :
	m_settings(main_settings),
	m_env(env)
{

	for (u32 &i : m_default_size) {
		i = (FontMode) FONT_SIZE_UNSPECIFIED;
	}

	assert(m_settings != NULL); // pre-condition
	assert(m_env != NULL); // pre-condition
	assert(m_env->getSkin() != NULL); // pre-condition

	m_currentMode = FM_Simple;

#if USE_FREETYPE
	if (g_settings->getBool("freetype")) {
		m_default_size[FM_Standard] = m_settings->getU16("font_size");
		m_default_size[FM_Fallback] = m_settings->getU16("fallback_font_size");
		m_default_size[FM_Mono]     = m_settings->getU16("mono_font_size");

		if (is_yes(gettext("needs_fallback_font"))) {
			m_currentMode = FM_Fallback;
		}
		else {
			m_currentMode = FM_Standard;
		}
	}

	// having freetype but not using it is quite a strange case so we need to do
	// special handling for it
	if (m_currentMode == FM_Simple) {
		std::stringstream fontsize;
		fontsize << DEFAULT_FONT_SIZE;
		m_settings->setDefault("font_size", fontsize.str());
		m_settings->setDefault("mono_font_size", fontsize.str());
	}
#endif

	m_default_size[FM_Simple]       = m_settings->getU16("font_size");
	m_default_size[FM_SimpleMono]   = m_settings->getU16("mono_font_size");

	updateSkin();

	if (m_currentMode == FM_Standard) {
		m_settings->registerChangedCallback("font_size", font_setting_changed, NULL);
		m_settings->registerChangedCallback("font_path", font_setting_changed, NULL);
		m_settings->registerChangedCallback("font_shadow", font_setting_changed, NULL);
		m_settings->registerChangedCallback("font_shadow_alpha", font_setting_changed, NULL);
	}
	else if (m_currentMode == FM_Fallback) {
		m_settings->registerChangedCallback("fallback_font_size", font_setting_changed, NULL);
		m_settings->registerChangedCallback("fallback_font_path", font_setting_changed, NULL);
		m_settings->registerChangedCallback("fallback_font_shadow", font_setting_changed, NULL);
		m_settings->registerChangedCallback("fallback_font_shadow_alpha", font_setting_changed, NULL);
	}

	m_settings->registerChangedCallback("mono_font_path", font_setting_changed, NULL);
	m_settings->registerChangedCallback("mono_font_size", font_setting_changed, NULL);
	m_settings->registerChangedCallback("screen_dpi", font_setting_changed, NULL);
	m_settings->registerChangedCallback("gui_scaling", font_setting_changed, NULL);
}

/******************************************************************************/
FontEngine::~FontEngine()
{
	cleanCache();
}

/******************************************************************************/
void FontEngine::cleanCache()
{
	for (auto &font_cache_it : m_font_cache) {

		for (auto &font_it : font_cache_it) {
			font_it.second->drop();
			font_it.second = NULL;
		}
		font_cache_it.clear();
	}
}

/******************************************************************************/
irr::gui::IGUIFont* FontEngine::getFont(unsigned int font_size, FontMode mode)
{
	if (mode == FM_Unspecified) {
		mode = m_currentMode;
	}
	else if ((mode == FM_Mono) && (m_currentMode == FM_Simple)) {
		mode = FM_SimpleMono;
	}

	if (font_size == FONT_SIZE_UNSPECIFIED) {
		font_size = m_default_size[mode];
	}

	if ((font_size == m_lastSize) && (mode == m_lastMode)) {
		return m_lastFont;
	}

	if (m_font_cache[mode].find(font_size) == m_font_cache[mode].end()) {
		initFont(font_size, mode);
	}

	if (m_font_cache[mode].find(font_size) == m_font_cache[mode].end()) {
		return NULL;
	}

	m_lastSize = font_size;
	m_lastMode = mode;
	m_lastFont = m_font_cache[mode][font_size];

	return m_font_cache[mode][font_size];
}

/******************************************************************************/
unsigned int FontEngine::getTextHeight(unsigned int font_size, FontMode mode)
{
	irr::gui::IGUIFont* font = getFont(font_size, mode);

	// use current skin font as fallback
	if (font == NULL) {
		font = m_env->getSkin()->getFont();
	}
	FATAL_ERROR_IF(font == NULL, "Could not get skin font");

	return font->getDimension(L"Some unimportant example String").Height;
}

/******************************************************************************/
unsigned int FontEngine::getTextWidth(const std::wstring& text,
		unsigned int font_size, FontMode mode)
{
	irr::gui::IGUIFont* font = getFont(font_size, mode);

	// use current skin font as fallback
	if (font == NULL) {
		font = m_env->getSkin()->getFont();
	}
	FATAL_ERROR_IF(font == NULL, "Could not get font");

	return font->getDimension(text.c_str()).Width;
}


/** get line height for a specific font (including empty room between lines) */
unsigned int FontEngine::getLineHeight(unsigned int font_size, FontMode mode)
{
	irr::gui::IGUIFont* font = getFont(font_size, mode);

	// use current skin font as fallback
	if (font == NULL) {
		font = m_env->getSkin()->getFont();
	}
	FATAL_ERROR_IF(font == NULL, "Could not get font");

	return font->getDimension(L"Some unimportant example String").Height
			+ font->getKerningHeight();
}

/******************************************************************************/
unsigned int FontEngine::getDefaultFontSize()
{
	return m_default_size[m_currentMode];
}

/******************************************************************************/
void FontEngine::readSettings()
{
#if USE_FREETYPE
	if (g_settings->getBool("freetype")) {
		m_default_size[FM_Standard] = m_settings->getU16("font_size");
		m_default_size[FM_Fallback] = m_settings->getU16("fallback_font_size");
		m_default_size[FM_Mono]     = m_settings->getU16("mono_font_size");

		if (is_yes(gettext("needs_fallback_font"))) {
			m_currentMode = FM_Fallback;
		}
		else {
			m_currentMode = FM_Standard;
		}
	}
#endif
	m_default_size[FM_Simple]       = m_settings->getU16("font_size");
	m_default_size[FM_SimpleMono]   = m_settings->getU16("mono_font_size");

	cleanCache();
	updateFontCache();
	updateSkin();
}

/******************************************************************************/
void FontEngine::updateSkin()
{
	gui::IGUIFont *font = getFont();

	if (font)
		m_env->getSkin()->setFont(font);
	else
		errorstream << "FontEngine: Default font file: " <<
				"\n\t\"" << m_settings->get("font_path") << "\"" <<
				"\n\trequired for current screen configuration was not found" <<
				" or was invalid file format." <<
				"\n\tUsing irrlicht default font." << std::endl;

	// If we did fail to create a font our own make irrlicht find a default one
	font = m_env->getSkin()->getFont();
	FATAL_ERROR_IF(font == NULL, "Could not create/get font");

	u32 text_height = font->getDimension(L"Hello, world!").Height;
	infostream << "text_height=" << text_height << std::endl;
}

/******************************************************************************/
void FontEngine::updateFontCache()
{
	/* the only font to be initialized is default one,
	 * all others are re-initialized on demand */
	initFont(m_default_size[m_currentMode], m_currentMode);

	/* reset font quick access */
	m_lastMode = FM_Unspecified;
	m_lastSize = 0;
	m_lastFont = NULL;
}

/******************************************************************************/
void FontEngine::initFont(unsigned int basesize, FontMode mode)
{

	std::string font_config_prefix;

	if (mode == FM_Unspecified) {
		mode = m_currentMode;
	}

	switch (mode) {

		case FM_Standard:
			font_config_prefix = "";
			break;

		case FM_Fallback:
			font_config_prefix = "fallback_";
			break;

		case FM_Mono:
			font_config_prefix = "mono_";
			if (m_currentMode == FM_Simple)
				mode = FM_SimpleMono;
			break;

		case FM_Simple: /* Fallthrough */
		case FM_SimpleMono: /* Fallthrough */
		default:
			font_config_prefix = "";

	}

	if (m_font_cache[mode].find(basesize) != m_font_cache[mode].end())
		return;

	if ((mode == FM_Simple) || (mode == FM_SimpleMono)) {
		initSimpleFont(basesize, mode);
		return;
	}
#if USE_FREETYPE
	else {
		if (!is_yes(m_settings->get("freetype"))) {
			return;
		}
		u32 size = std::floor(RenderingEngine::getDisplayDensity() *
				m_settings->getFloat("gui_scaling") * basesize);
		u32 font_shadow       = 0;
		u32 font_shadow_alpha = 0;

		try {
			font_shadow =
					g_settings->getU16(font_config_prefix + "font_shadow");
		} catch (SettingNotFoundException&) {}
		try {
			font_shadow_alpha =
					g_settings->getU16(font_config_prefix + "font_shadow_alpha");
		} catch (SettingNotFoundException&) {}

		std::string font_path = g_settings->get(font_config_prefix + "font_path");

		irr::gui::IGUIFont* font = gui::CGUITTFont::createTTFont(m_env,
				font_path.c_str(), size, true, true, font_shadow,
				font_shadow_alpha);

		if (font) {
			m_font_cache[mode][basesize] = font;
			return;
		}

		if (font_config_prefix == "mono_") {
			const std::string &mono_font_path = m_settings->getDefault("mono_font_path");

			if (font_path != mono_font_path) {
				// try original mono font
				errorstream << "FontEngine: failed to load custom mono "
						"font: " << font_path << ", trying to fall back to "
						"original mono font" << std::endl;

				font = gui::CGUITTFont::createTTFont(m_env,
					mono_font_path.c_str(), size, true, true,
					font_shadow, font_shadow_alpha);

				if (font) {
					m_font_cache[mode][basesize] = font;
					return;
				}
			}
		} else {
			// try fallback font
			errorstream << "FontEngine: failed to load: " << font_path <<
					", trying to fall back to fallback font" << std::endl;

			font_path = g_settings->get(font_config_prefix + "fallback_font_path");

			font = gui::CGUITTFont::createTTFont(m_env,
				font_path.c_str(), size, true, true, font_shadow,
				font_shadow_alpha);

			if (font) {
				m_font_cache[mode][basesize] = font;
				return;
			}

			const std::string &fallback_font_path = m_settings->getDefault("fallback_font_path");

			if (font_path != fallback_font_path) {
				// try original fallback font
				errorstream << "FontEngine: failed to load custom fallback "
						"font: " << font_path << ", trying to fall back to "
						"original fallback font" << std::endl;

				font = gui::CGUITTFont::createTTFont(m_env,
					fallback_font_path.c_str(), size, true, true,
					font_shadow, font_shadow_alpha);

				if (font) {
					m_font_cache[mode][basesize] = font;
					return;
				}
			}
		}

		// give up
		errorstream << "FontEngine: failed to load freetype font: "
				<< font_path << std::endl;
		errorstream << "minetest can not continue without a valid font. "
				"Please correct the 'font_path' setting or install the font "
				"file in the proper location" << std::endl;
		abort();
	}
#endif
}

/** initialize a font without freetype */
void FontEngine::initSimpleFont(unsigned int basesize, FontMode mode)
{
	assert(mode == FM_Simple || mode == FM_SimpleMono); // pre-condition

	std::string font_path;
	if (mode == FM_Simple) {
		font_path = m_settings->get("font_path");
	} else {
		font_path = m_settings->get("mono_font_path");
	}
	std::string basename = font_path;
	std::string ending = font_path.substr(font_path.length() -4);

	if (ending == ".ttf") {
		errorstream << "FontEngine: Not trying to open \"" << font_path
				<< "\" which seems to be a truetype font." << std::endl;
		return;
	}

	if ((ending == ".xml") || (ending == ".png")) {
		basename = font_path.substr(0,font_path.length()-4);
	}

	if (basesize == FONT_SIZE_UNSPECIFIED)
		basesize = DEFAULT_FONT_SIZE;

	u32 size = std::floor(
			RenderingEngine::getDisplayDensity() *
			m_settings->getFloat("gui_scaling") *
			basesize);

	irr::gui::IGUIFont* font = NULL;

	for(unsigned int offset = 0; offset < MAX_FONT_SIZE_OFFSET; offset++) {

		// try opening positive offset
		std::stringstream fontsize_plus_png;
		fontsize_plus_png << basename << "_" << (size + offset) << ".png";

		if (fs::PathExists(fontsize_plus_png.str())) {
			font = m_env->getFont(fontsize_plus_png.str().c_str());

			if (font) {
				verbosestream << "FontEngine: found font: " << fontsize_plus_png.str() << std::endl;
				break;
			}
		}

		std::stringstream fontsize_plus_xml;
		fontsize_plus_xml << basename << "_" << (size + offset) << ".xml";

		if (fs::PathExists(fontsize_plus_xml.str())) {
			font = m_env->getFont(fontsize_plus_xml.str().c_str());

			if (font) {
				verbosestream << "FontEngine: found font: " << fontsize_plus_xml.str() << std::endl;
				break;
			}
		}

		// try negative offset
		std::stringstream fontsize_minus_png;
		fontsize_minus_png << basename << "_" << (size - offset) << ".png";

		if (fs::PathExists(fontsize_minus_png.str())) {
			font = m_env->getFont(fontsize_minus_png.str().c_str());

			if (font) {
				verbosestream << "FontEngine: found font: " << fontsize_minus_png.str() << std::endl;
				break;
			}
		}

		std::stringstream fontsize_minus_xml;
		fontsize_minus_xml << basename << "_" << (size - offset) << ".xml";

		if (fs::PathExists(fontsize_minus_xml.str())) {
			font = m_env->getFont(fontsize_minus_xml.str().c_str());

			if (font) {
				verbosestream << "FontEngine: found font: " << fontsize_minus_xml.str() << std::endl;
				break;
			}
		}
	}

	// try name direct
	if (font == NULL) {
		if (fs::PathExists(font_path)) {
			font = m_env->getFont(font_path.c_str());
			if (font)
				verbosestream << "FontEngine: found font: " << font_path << std::endl;
		}
	}

	if (font) {
		font->grab();
		m_font_cache[mode][basesize] = font;
	}
}