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* C++ modernize: Pragma once (#6264)Loïc Blot2017-08-17
| | | | * Migrate cpp headers to pragma once
* C++11 patchset 9: move hardcoded init parameters to class definitions (part ↵Loïc Blot2017-06-16
| | | | | | | | | | | | | | | | | | | | | | | | 1) (#5984) * C++11 patchset 9: move hardcoded init parameters to class definitions C++11 introduced the possibility to define the default values directly in class definitions, do it on current code Also remove some unused attributes * CollisionInfo::bouncy * collisionMoveResult::collides_xy * collisionMoveResult::standing_on_unloaded * Clouds::speed * More constructor cleanups + some variables removal * remove only write guiFormSpecMenu::m_old_tooltip * move header included inside defintions in genericobject.h * remove some unused since years exception classes * remove unused & empty debug_stacks_init * remove unused & empty content_nodemeta_serialize_legacy * remove forgotten useless bool (bouncy) in collision.cpp code
* Fix various copy instead of const ref reported by cppcheck (#5615)Loïc Blot2017-04-19
| | | | * Also remove InventoryList::peekItem unused function * Fix some post increment to preincrement reported by cppcheck
* Implement DatabaseException for databasesnerzhul2016-05-17
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* Fix server crashing on Lua errorsShadowNinja2015-10-31
| | | | | | | | Previously, the server called FATAL_ERROR when a Lua error occured. This caused a (mostly useless) core dump. The server now simply throws an exception, which is caught and printed before exiting with a non-zero return value. This also fixes a number of instances where errors were logged multiple times.
* Replace PRNG assertions with PrngExceptionkwolekr2015-04-27
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* Create PacketError exception and use it with ACTIVEOBJECT_REMOVE_ADD handler ↵Loic Blot2015-04-03
| | | | which can be unreliable
* Create minidump on fatal Win32 exceptionskwolekr2015-02-02
| | | | | Remove software exception translator function, simplifying exception handler macros. FatalSystemExceptions are left unhandled.
* noise: Throw exception on noise allocation failurekwolekr2014-11-29
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* Cleanup client init states by bumping protocol versionsapier2014-04-08
| | | | | | | | | | Don't use TOSERVER_RECEIVED_MEDIA but TOSERVER_CLIENT_READY as indicatio for client ready Handle clients with protocol version < 23 (almost) same way as before Make client tell server about it's version Add client state to not send bogus player position updates prior init complete Add access to statistics information (peer connction time,rtt,version) Fix clients standing stalled in world while preloading item visuals (new clients only) Add get_player_information to read client specific information from lua
* Pass arguments by referenceSelat2014-03-12
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* Revert "Fix settings to honor numeric conversion errors"kwolekr2014-02-05
| | | | This reverts commit 3f376a092e1c16429fb52f24736e9da98aff4cd5.
* Fix settings to honor numeric conversion errorssapier2014-02-04
| | | | Rename try* non exceptioning functions to *NoEx
* Handle LuaErrors in Lua -> C++ calls on LuaJITShadowNinja2013-12-18
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* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
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* Update Copyright YearsSfan52013-02-24
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* Change Minetest-c55 to MinetestPilzAdam2013-02-24
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* Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola2012-06-05
| | | | GPLv2/later, by agreement of major contributors
* framework for modifying texturesPerttu Ahola2010-12-20
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* settings manager: better default setting handling and updating config file ↵Perttu Ahola2010-12-14
| | | | and command line parsing
* commit before some radicallish changes to water behaviorPerttu Ahola2010-12-11
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* license stuffPerttu Ahola2010-11-29
| | | | | --HG-- rename : src/licensecomment.txt => licensecomment.txt
* sitä sun tätä tekeillä, toimii kivastiPerttu Ahola2010-11-29
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* Initial filesPerttu Ahola2010-11-27