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path: root/src/fontengine.cpp
Commit message (Expand)AuthorAge
* Fix last performance-type-promotion-in-math-fn problemsLoic Blot2018-04-04
* Fix issue Minetest crash when custom font path is not existMuhammad Rifqi Priyo Susanto2017-11-08
* Modernize code: very last fixes (#6290)Loïc Blot2017-08-20
* Isolate irrlicht references and use a singleton (#6041)Loïc Blot2017-06-26
* Merge cguittfont lib in irrlicht change folder. (#6016)Loïc Blot2017-06-20
* C++11 patchset 9: move hardcoded init parameters to class definitions (part 1...Loïc Blot2017-06-16
* Font: attempt fallback font, abort if no fonts found.Auke Kok2017-03-05
* Change i++ to ++iDavid Jones2015-08-25
* Settings: pass name to callbacks by referenceest312015-07-09
* Move globals from main.cpp to more sane locationsCraig Robbins2015-04-01
* For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins2015-03-07
* Settings fixes Make the GameGlobalShaderConstantSetter use the settings callb...gregorycu2015-01-25
* Revert "Make the GameGlobalShaderConstantSetter use the settings callback (8%...Craig Robbins2015-01-25
* Make the GameGlobalShaderConstantSetter use the settings callback (8% perf im...gregorycu2015-01-23
* FontEngine: Don't use file extension to check font file compatibilitykwolekr2014-12-29
* Fix MSVC compiling warnings and remove an unused textureSmallJoker2014-12-12
* Fix segfault at exit caused by non grabbed fontKahrl2014-11-30
* Make hud use fontengine toosapier2014-11-30
* Implement proper font handlingsapier2014-11-30
lass="hl opt">) core.register_privilege("privs", "Can modify privileges") core.register_privilege("teleport", { description = "Can use /teleport command", give_to_singleplayer = false, }) core.register_privilege("bring", { description = "Can teleport other players", give_to_singleplayer = false, }) core.register_privilege("settime", { description = "Can use /time", give_to_singleplayer = false, }) core.register_privilege("server", { description = "Can do server maintenance stuff", give_to_singleplayer = false, }) core.register_privilege("protection_bypass", { description = "Can bypass node protection in the world", give_to_singleplayer = false, }) core.register_privilege("ban", { description = "Can ban and unban players", give_to_singleplayer = false, }) core.register_privilege("kick", { description = "Can kick players", give_to_singleplayer = false, }) core.register_privilege("give", { description = "Can use /give and /giveme", give_to_singleplayer = false, }) core.register_privilege("password", { description = "Can use /setpassword and /clearpassword", give_to_singleplayer = false, }) core.register_privilege("fly", { description = "Can fly using the free_move mode", give_to_singleplayer = false, }) core.register_privilege("fast", { description = "Can walk fast using the fast_move mode", give_to_singleplayer = false, }) core.register_privilege("noclip", { description = "Can fly through walls", give_to_singleplayer = false, }) core.register_privilege("rollback", { description = "Can use the rollback functionality", give_to_singleplayer = false, }) core.register_privilege("zoom", { description = "Can zoom the camera", give_to_singleplayer = false, }) core.register_privilege("debug", { description = "Allows enabling various debug options that may affect gameplay", give_to_singleplayer = false, })