Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Change i++ to ++i | David Jones | 2015-08-25 |
* | Settings: pass name to callbacks by reference | est31 | 2015-07-09 |
* | Move globals from main.cpp to more sane locations | Craig Robbins | 2015-04-01 |
* | For usages of assert() that are meant to persist in Release builds (when NDEB... | Craig Robbins | 2015-03-07 |
* | Settings fixes Make the GameGlobalShaderConstantSetter use the settings callb... | gregorycu | 2015-01-25 |
* | Revert "Make the GameGlobalShaderConstantSetter use the settings callback (8%... | Craig Robbins | 2015-01-25 |
* | Make the GameGlobalShaderConstantSetter use the settings callback (8% perf im... | gregorycu | 2015-01-23 |
* | FontEngine: Don't use file extension to check font file compatibility | kwolekr | 2014-12-29 |
* | Fix MSVC compiling warnings and remove an unused texture | SmallJoker | 2014-12-12 |
* | Fix segfault at exit caused by non grabbed font | Kahrl | 2014-11-30 |
* | Make hud use fontengine too | sapier | 2014-11-30 |
* | Implement proper font handling | sapier | 2014-11-30 |