aboutsummaryrefslogtreecommitdiff
path: root/src/game.cpp
Commit message (Collapse)AuthorAge
* Implement image[<X>,<Y>;<W>,<H>;<texture name>] and allow floating-point ↵Perttu Ahola2012-06-03
| | | | values in formspec
* Reshape inventory menu codePerttu Ahola2012-06-03
|
* Implement sign using form field protocolPerttu Ahola2012-06-03
|
* Strip unneeded variables from NodeMetadatadarkrose2012-06-03
|
* WIP node metadata, node timersKahrl2012-06-03
|
* Handle failing openal init properly, add enable_sound and sound_volume settingsPerttu Ahola2012-04-06
|
* Show reported map seed on debug info (F5)Perttu Ahola2012-04-04
|
* Fix sound direction and add experimental:soundblock alias sb in minimal for ↵Perttu Ahola2012-04-04
| | | | testing
* Add 'fly' and 'fast' privileges and the underlying privileges-to-client systemPerttu Ahola2012-03-31
|
* Change postfixes from N.ogg to .N.ogg in user/testsounds/ loaderPerttu Ahola2012-03-25
|
* Some serialization version stuffPerttu Ahola2012-03-25
|
* Sound loading from memory (by using a quick hack)Perttu Ahola2012-03-25
|
* Almost support loading sounds from serverPerttu Ahola2012-03-25
|
* Texture cache -> Media cache WIPPerttu Ahola2012-03-25
|
* Add sound.digPerttu Ahola2012-03-24
|
* Add sounds, tune thingsPerttu Ahola2012-03-24
|
* Digging and placing soundsPerttu Ahola2012-03-24
|
* Add event manager and use it to trigger soundsPerttu Ahola2012-03-24
|
* c55sound continuedPerttu Ahola2012-03-24
|
* celeron55's sound system initial frameworkPerttu Ahola2012-03-24
|
* Remove useless clearing of the Z bufferPerttu Ahola2012-03-22
|
* Goddamn MSVC pow overload ambiguitiesPerttu Ahola2012-03-21
|
* Add different automatic profiler graph drawing style for relative-ish plotsPerttu Ahola2012-03-21
|
* Add more graph colors, add mainloop_dtime graph, make statustext fade away ↵Perttu Ahola2012-03-21
| | | | faster
* Modify and clean main loop to allow measuring the proper timesPerttu Ahola2012-03-21
|
* Profiler graphPerttu Ahola2012-03-21
|
* Dynamic sky, fog and cloud colors; sun and moonPerttu Ahola2012-03-18
|
* Move ClientMap to clientmap.{h,cpp}Perttu Ahola2012-03-16
|
* Add Client::getEnv() and remove some unnecessary wrappersPerttu Ahola2012-03-15
|
* MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric ↵Kahrl2012-03-15
| | | | light, removed footprints
* Fix initial moving of mouse above the "exit to menu" button in singleplayer modePerttu Ahola2012-03-15
|
* Add "simple singleplayer mode"; Fix a number of GUI thingsPerttu Ahola2012-03-15
|
* Make finish quicktune and leave it unused (as intended)Perttu Ahola2012-03-12
|
* command-line/world game selectionPerttu Ahola2012-03-11
|
* Limit crack update speedPerttu Ahola2012-03-11
|
* When mouse button is held down in air, show continuous animationPerttu Ahola2012-03-11
|
* Improve command-line parametersPerttu Ahola2012-03-11
|
* Tune "Connecting to server" and "Waiting content" screensPerttu Ahola2012-03-10
|
* Chat console, including a number of rebases and modifications.Kahrl2012-03-10
| | | | Defaults modified from original: alpha=200, key=F10
* Starting the game in the pause menu is lame, don't do it\!Perttu Ahola2012-03-10
|
* Initial directory structure reworkPerttu Ahola2012-03-10
|
* Fix and tune things, add tool "recharge" animation, add dummyballPerttu Ahola2012-03-10
|
* ClientActiveObject::debugInfoText()Perttu Ahola2012-03-10
|
* Damage groups WIPPerttu Ahola2012-03-10
|
* Don't draw cracks when digging is impossiblePerttu Ahola2012-03-10
|
* Digging time groups WIPPerttu Ahola2012-03-10
|
* Tune brightness stuff and fog colorPerttu Ahola2012-02-06
|
* Fix calculating if block is in viewing range; fix fog and default minimum ↵Perttu Ahola2012-02-06
| | | | accordingly
* Page up/down: don't display the old value, it was a little confusingKahrl2012-02-01
|
* Page up and down change the minimum viewing rangeKahrl2012-02-01
|