index
:
minetest.git
gpcf
lifo-fixes
release
modified minetest for gpcfs purposes
gpcf
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
game.cpp
Commit message (
Expand
)
Author
Age
*
New 3D Mode: Pageflip
Dalai Felinto
2016-01-09
*
Fix client crashing when connecting to server
est31
2015-12-30
*
shutdown when requested from lua in singleplayer too
est31
2015-12-29
*
Android: Implement Autohiding button bars to cleanup screen
Sapier
2015-12-18
*
Android: Fix pressed buttons not beeing cleared on opening menu
Sapier
2015-12-17
*
Add on_secondary_use when right clicking an item in the air
Alex Ford
2015-12-02
*
Add a status text for autorun
Amaz
2015-11-15
*
Add support for audio feedback if placing node failed
BlockMen
2015-11-07
*
Speed up saving of profiling data by 27x
gregorycu
2015-11-02
*
WoW-style Autorun
Duane Robertson
2015-10-29
*
Fix on_rightclick() being called directly after placing node
BlockMen
2015-10-24
*
Remove wstrgettext
est31
2015-10-18
*
Refactor logging
ShadowNinja
2015-10-14
*
Hide minimap if it has been disabled by server
est31
2015-09-01
*
Change i++ to ++i
David Jones
2015-08-25
*
minimap: Add ability to disable from server
kwolekr
2015-08-13
*
game.cpp: Update cached settings
est31
2015-08-13
*
Optional reconnect functionality
est31
2015-07-23
*
Fix relief mapping issues
RealBadAngel
2015-07-16
*
Make serialization error message translatable
Kahrl
2015-07-14
*
Settings: pass name to callbacks by reference
est31
2015-07-09
*
Use UTF-8 instead of narrow
est31
2015-07-08
*
Clean-up Minimap code
kwolekr
2015-07-08
*
Add minimap feature
RealBadAngel
2015-06-27
*
Make attached objects visible in 3rd person view
est31
2015-06-20
*
Use utf-8 in formspecs
Ilya Zhuravlev
2015-06-13
*
(Android) Only simulate holding down fast key if fast_move is toggled to true
Craig Robbins
2015-05-29
*
Replace instances of std::map<std::string, std::string> with StringMap
kwolekr
2015-05-19
*
ANDROID: Do not limit situations where fast is enabled
Craig Robbins
2015-05-15
*
Fix connection speed unit names
ShadowNinja
2015-05-06
*
Revert the upper-case PROJECT_NAME nonsense that was part of #2402
sfan5
2015-04-27
*
Fix player pitch and yaw not being set properly
Kevin Ott
2015-04-26
*
Disable connection timeout for singleplayer and server tabs
est31
2015-04-19
*
10s timeout when connecting to server
SmallJoker
2015-04-17
*
Move texture_min_size even further down the pipe. Now, textures are JIT-upsca...
Aaron Suen
2015-03-31
*
On Android enable always fast
Craig Robbins
2015-03-30
*
Change error_message from wstring to string
ShadowNinja
2015-03-27
*
Clean up and tweak build system
ShadowNinja
2015-03-27
*
Minor cleanup: game.cpp
Craig Robbins
2015-03-17
*
Finer progress bar updates when initializing nodes
est31
2015-03-15
*
For usages of assert() that are meant to persist in Release builds (when NDEB...
Craig Robbins
2015-03-07
*
Fix Android text bug (no text displaying)
Craig Robbins
2015-03-07
*
ProfilerGraph: Use std::list instead of std::vector
Loic Blot
2015-03-05
*
Replace std::list to std::vector into tile.cpp (m_texture_trash) and move til...
Loic Blot
2015-03-05
*
Add camera smoothing and cinematic mode (F8)
rubenwardy
2015-02-25
*
Use fixed size for builtin menus on non-android platforms
Perttu Ahola
2015-02-18
*
Add player direction to on-screen debug text
Yaman
2015-02-17
*
Minor fixes in translations
ngosang
2015-02-12
*
Don't permit to open inventory is playerCAO isn't present. This prevent to op...
Loic Blot
2015-02-11
*
Fix issue #2279. ok @zeno-
Loic Blot
2015-02-11
[next]