| Commit message (Expand) | Author | Age |
* | More consistent progress bar from 0-100 on startup | sapier | 2015-01-02 |
* | Add display_gamma option for client | Craig Robbins | 2014-12-31 |
* | Cleanup updateCameraDirection and fix random input not working | Craig Robbins | 2014-12-30 |
* | Center status text for better visibility. | Kodexky | 2014-12-30 |
* | Disable loading .mtl files. Theyre not used anyway. | RealBadAngel | 2014-12-08 |
* | Fix f6 debug/profiler display | Craig Robbins | 2014-12-08 |
* | Performance of main client loop up to 2x faster In places, up to 3 times faster | Craig Robbins | 2014-12-07 |
* | Add name of node 'pointed at' to debug | Craig Robbins | 2014-12-05 |
* | Fix node 0,0,0 being highlighted when enable_node_highlighting == false | Craig Robbins | 2014-12-01 |
* | Make hud use fontengine too | sapier | 2014-11-30 |
* | Implement proper font handling | sapier | 2014-11-30 |
* | added enable_build_where_you_stand option | Sokomine | 2014-11-27 |
* | Fix client "double saving" simple singleplayer local maps | Craig Robbins | 2014-11-26 |
* | Fixes for Android build errors. Enable sensor landscape rotation. | KodexKy | 2014-11-25 |
* | Remove most exceptions from getNode() (and variants) | Craig Robbins | 2014-11-14 |
* | Fix profiler values not being updated (F6) and not being logged | Craig Robbins | 2014-11-11 |
* | Create faster key cache for main game loop (client) | Craig Robbins | 2014-11-10 |
* | Implement WieldMeshSceneNode which improves wield mesh rendering | Kahrl | 2014-11-08 |
* | Fix regressions and minor improvements in refactor_the_game | Craig Robbins | 2014-11-08 |
* | Address issues related to refactoring the_game | Craig Robbins | 2014-11-03 |
* | Fix regression: mouse wheel couldn't scroll from last hotbar item to first | Kahrl | 2014-11-02 |
* | Cleanup and (mostly) document util/string.h and (very) minor refactoring | Craig Robbins | 2014-11-02 |
* | Modified dtime calculation method in limitFps() | Craig Robbins | 2014-11-02 |
* | Refactor the_game() to make it more understandable and maintainable. | Craig Robbins | 2014-11-02 |
* | Remove m_ext_ptr in GUIFormSpecMenu, replaced by refcount mechanism | Kahrl | 2014-10-24 |
* | Move buttons upwards to accommodate for new configure keys button in the | Craig Robbins | 2014-10-18 |
* | Add in-game key change menu | Mushiden | 2014-10-07 |
* | Bugfix: dont highlight (0,0,0) when theres no node pointed. | RealBadAngel | 2014-10-03 |
* | Fix chat lines not word wrapped correct | sapier | 2014-09-25 |
* | Allow taking screenshots of formspecs and move message to chat | BlockMen | 2014-09-21 |
* | Node highlighting. | RealBadAngel | 2014-09-17 |
* | Change screenshot colorformat properly | BlockMen | 2014-09-03 |
* | Don't save alpha channel in screenshots (fixes #1451) | BlockMen | 2014-09-03 |
* | Fix chat messages capturing mouse interactions for menu/formspecs | sapier | 2014-08-23 |
* | Use pause_fps_max also on multiplayer | SmallJoker | 2014-08-22 |
* | Reduce time of red screen when damaged | SmallJoker | 2014-08-22 |
* | Remove FPS from being next to the version string | Perttu Ahola | 2014-07-05 |
* | Add support for Android 2.3+ | sapier | 2014-06-29 |
* | Add formspec api versioning | sapier | 2014-06-29 |
* | Fix wrong status text rectangle. Fix for #1412 | RealBadAngel | 2014-06-27 |
* | Fix chat overlaying full screen, now it's gonna overlay only up to length of ... | sapier | 2014-06-20 |
* | Remove not really used guiTextInputMenu | sapier | 2014-06-17 |
* | Fix issue #1275 - wielded index greater than inv size. | RealBadAngel | 2014-06-17 |
* | Fix HUD not visible if below ground blacked out | sapier | 2014-06-12 |
* | Fix switch from "skybox" to other sky types as triggered by player:set_sky() | Perttu Ahola | 2014-06-08 |
* | Small cleanup of hud add/remove code | sapier | 2014-05-31 |
* | Hide pause menu prior drawing "shutting down..." message | sapier | 2014-05-24 |
* | Add support for interlaced polarized 3d screens | sapier | 2014-05-18 |
* | Fix error messages beeing shown on pressing cursor keys in various menus | sapier | 2014-05-11 |
* | Fix heart + bubble bar size on different texture packs | sapier | 2014-05-07 |