index
:
minetest.git
gpcf
lifo-fixes
release
modified minetest for gpcfs purposes
gpcf
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
game.cpp
Commit message (
Expand
)
Author
Age
...
*
Modify mod and texture directory hierarchies
Perttu Ahola
2011-11-29
*
Move tool definitions to script
Perttu Ahola
2011-11-29
*
Tool definition transfer to client
Perttu Ahola
2011-11-29
*
Make fence post selection box smaller and create code to allow node placement...
Perttu Ahola
2011-11-29
*
GameDef compiles
Perttu Ahola
2011-11-29
*
Create framework for getting rid of global definitions of node/tool/item/what...
Perttu Ahola
2011-11-29
*
Allocate MapBlock::m_node_metadata on heap to allow less header bloat
Perttu Ahola
2011-11-29
*
Generic NodeMetadata text input
Perttu Ahola
2011-11-29
*
Generalize selection boxes
Perttu Ahola
2011-11-29
*
Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff
Perttu Ahola
2011-11-29
*
occlusion culling fix, a little reshaping of map rendering for more useful pr...
Perttu Ahola
2011-11-02
*
Try to tune fog to work well on high-end machines also
Perttu Ahola
2011-10-18
*
Tune map rendering and related diagnostics
Perttu Ahola
2011-10-18
*
Fix client profiler print interval
Perttu Ahola
2011-10-18
*
F2 toggles profiler display in client
Perttu Ahola
2011-10-17
*
Display RTT (round trip time, ping) on client status text
Perttu Ahola
2011-10-17
*
Add some rendering statistics to profiler
Perttu Ahola
2011-10-17
*
Some more profiler stuff to get the hang on what really uses CPU
Perttu Ahola
2011-10-16
*
Improve debug profiler usage for investigating CPU usage of server
Perttu Ahola
2011-10-16
*
Fix map delete on windows (concatenate paths correctly with / or \ depending ...
Perttu Ahola
2011-10-16
*
Use the logger; also, default to not showing much crap in console. Use --info...
Perttu Ahola
2011-10-16
*
Handle death and respawn better
Perttu Ahola
2011-10-15
*
Improve mobv2
Perttu Ahola
2011-10-15
*
mobv2
Perttu Ahola
2011-10-15
*
Header file tweaking; mainly for speed
Perttu Ahola
2011-10-12
*
Fix single-frame lag in camera yaw/pitch, tune view bobbing and add wielded t...
Perttu Ahola
2011-09-26
*
Create a separate scene manager for the wielded tool. This fixes the glitchyn...
Kahrl
2011-09-21
*
Digging animation
Kahrl
2011-09-20
*
Added sprite extruder
Kahrl
2011-09-19
*
Made wielded tool move slightly (and smoothly) during view bobbing. Making th...
Kahrl
2011-09-15
*
trying something else... also replaced M_PI by PI everywhere
Kahrl
2011-09-08
*
attempting to merge Queatz/the-wielded-tool and kahrl/viewbobbing, something ...
Kahrl
2011-09-08
|
\
|
*
Display which tool the player is holding
JacobF
2011-09-07
*
|
Implemented view bobbing (testing simple lemniscate shape)
Kahrl
2011-09-08
*
|
Collected and moved existing camera infrastructure from game.cpp to camera.cp...
Kahrl
2011-09-08
*
|
Removed unused camera_position and camera_direction fields from Client. Moved...
Kahrl
2011-09-07
|
/
*
Inventory transparency; very loosely based on sapier's commits.
Perttu Ahola
2011-08-23
*
Merge remote-tracking branch 'oblomov/me_cmd'
Perttu Ahola
2011-08-22
|
\
|
*
Introduce hotkey for calling up a command window
Giuseppe Bilotta
2011-08-22
|
*
Remove distinction between /# and / commands
Giuseppe Bilotta
2011-08-22
*
|
Merge remote-tracking branch 'oblomov/new_input'
Perttu Ahola
2011-08-22
|
\
|
|
*
Overhaul the input system
Giuseppe Bilotta
2011-08-22
*
|
lava!
Perttu Ahola
2011-08-15
|
/
*
added ipban support
Constantin Wenger
2011-08-12
*
Keep track of player item
Giuseppe Bilotta
2011-08-11
*
Refactor player's eye position coding
Giuseppe Bilotta
2011-08-11
*
merged delta and c55
Perttu Ahola
2011-08-05
|
\
|
*
Fixed a few problems in the ladder update, and changed the speed to account f...
Mark Holmquist
2011-08-01
|
*
Added ladders--they don't have any use yet, though
Mark Holmquist
2011-08-01
*
|
Fixed farmesh to such that it was a long time ago.
Perttu Ahola
2011-08-03
|
/
[prev]
[next]