index
:
minetest.git
gpcf
lifo-fixes
release
modified minetest for gpcfs purposes
gpcf
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
game.cpp
Commit message (
Expand
)
Author
Age
*
* changed GUI to indicate Minetest Δ
Nils Dagsson Moskopp
2011-07-17
*
Merge branch 'upstream/master'
Nils Dagsson Moskopp
2011-07-14
|
\
|
*
made screen go slightly blue when underwater
Perttu Ahola
2011-07-01
|
*
made dtime jitter compare value and fps calculation a bit faster changing
Perttu Ahola
2011-06-27
|
*
Made the initial loading screen slightly more alive
Perttu Ahola
2011-06-26
|
*
added screenshot key F12 (from spongie)
Perttu Ahola
2011-06-26
|
*
reorganized a lot of stuff and modified mapgen and objects slightly while doi...
Perttu Ahola
2011-06-26
|
*
added and commented out some debug output
Perttu Ahola
2011-06-26
|
*
even more code refactoring
Perttu Ahola
2011-06-26
*
|
+ farmesh config options
Jiří Procházka
2011-07-11
*
|
Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git into...
Sebastian Rühl
2011-06-26
|
\
\
|
|
/
|
/
|
|
*
+ rail block bounding box
Nils Dagsson Moskopp
2011-06-08
|
*
fast_move and free_move can now be toggled
teddydestodes
2011-05-29
*
|
Hand-picked Mac OSX cursor and bundle path fixes from https://bitbucket.org/t...
Perttu Ahola
2011-06-18
*
|
farmesh render range is now dynamic
Perttu Ahola
2011-06-18
*
|
farmesh is now usable.
Perttu Ahola
2011-06-18
*
|
modified health bar a bit
Perttu Ahola
2011-06-18
*
|
enabled word wrap in chat
Perttu Ahola
2011-06-18
*
|
removed furnace menu because it is not needed anymore
Perttu Ahola
2011-06-18
*
|
moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}
Perttu Ahola
2011-06-18
*
|
Created and moved stuff to content_nodemeta.{h,cpp}
Perttu Ahola
2011-06-18
*
|
added in-game key shortcuts for toggling free_move and fast_move (default K a...
Perttu Ahola
2011-06-17
*
|
Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st...
Perttu Ahola
2011-06-17
*
|
Added an experimental "far view" thing. Doesn't work exactly like it should a...
Perttu Ahola
2011-06-07
*
|
Reduced the CPU usage of the sent block selector algorithm
Perttu Ahola
2011-05-31
*
|
invert_mouse config option
Perttu Ahola
2011-05-29
*
|
player passwords and privileges in world/auth.txt
Perttu Ahola
2011-05-29
|
/
*
when pause menu is activated, move mouse cursor on top of the disconnect butt...
Perttu Ahola
2011-05-24
*
Added the ability to change your password (via pause menu)
Ciaran Gultnieks
2011-05-22
*
fixed a small memory leak in game.cpp
Perttu Ahola
2011-05-21
*
All textures are are now searched first from the directory specified by the t...
Perttu Ahola
2011-05-21
*
Passwords - password entry at main menu, stored and checked by server
Ciaran Gultnieks
2011-05-20
*
Don't say 'Creating server and client' if the server is remote, so not being ...
Ciaran Gultnieks
2011-05-19
*
fixed an "unused variable" warning
Perttu Ahola
2011-05-15
*
removed a leftover debug print
Perttu Ahola
2011-05-14
*
Added key configuration in the configuration file.
Perttu Ahola
2011-05-14
*
Fixed viewing range stuff a bit (now it works better with very low ranges)
Perttu Ahola
2011-05-06
*
random comment updates
Perttu Ahola
2011-04-30
*
made proper skyboxes for dawn/evening and night
Perttu Ahola
2011-04-29
*
Tweaked clouds a bit
Perttu Ahola
2011-04-29
*
added simple skybox
Perttu Ahola
2011-04-29
*
added clouds
Perttu Ahola
2011-04-29
*
Optimized smooth lighting calculation code
Perttu Ahola
2011-04-24
*
Added a simple software "ambient occlusion" effect, like minecraft's "smooth ...
Perttu Ahola
2011-04-24
*
Made the main menu a bit more unique looking
Perttu Ahola
2011-04-24
*
Code refactoring; split half of main.cpp to game.cpp.
Perttu Ahola
2011-04-23