aboutsummaryrefslogtreecommitdiff
path: root/src/game.cpp
Commit message (Expand)AuthorAge
...
* Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuffPerttu Ahola2011-11-29
* occlusion culling fix, a little reshaping of map rendering for more useful pr...Perttu Ahola2011-11-02
* Try to tune fog to work well on high-end machines alsoPerttu Ahola2011-10-18
* Tune map rendering and related diagnosticsPerttu Ahola2011-10-18
* Fix client profiler print intervalPerttu Ahola2011-10-18
* F2 toggles profiler display in clientPerttu Ahola2011-10-17
* Display RTT (round trip time, ping) on client status textPerttu Ahola2011-10-17
* Add some rendering statistics to profilerPerttu Ahola2011-10-17
* Some more profiler stuff to get the hang on what really uses CPUPerttu Ahola2011-10-16
* Improve debug profiler usage for investigating CPU usage of serverPerttu Ahola2011-10-16
* Fix map delete on windows (concatenate paths correctly with / or \ depending ...Perttu Ahola2011-10-16
* Use the logger; also, default to not showing much crap in console. Use --info...Perttu Ahola2011-10-16
* Handle death and respawn betterPerttu Ahola2011-10-15
* Improve mobv2Perttu Ahola2011-10-15
* mobv2Perttu Ahola2011-10-15
* Header file tweaking; mainly for speedPerttu Ahola2011-10-12
* Fix single-frame lag in camera yaw/pitch, tune view bobbing and add wielded t...Perttu Ahola2011-09-26
* Create a separate scene manager for the wielded tool. This fixes the glitchyn...Kahrl2011-09-21
* Digging animationKahrl2011-09-20
* Added sprite extruderKahrl2011-09-19
* Made wielded tool move slightly (and smoothly) during view bobbing. Making th...Kahrl2011-09-15
* trying something else... also replaced M_PI by PI everywhereKahrl2011-09-08
* attempting to merge Queatz/the-wielded-tool and kahrl/viewbobbing, something ...Kahrl2011-09-08
|\
| * Display which tool the player is holdingJacobF2011-09-07
* | Implemented view bobbing (testing simple lemniscate shape)Kahrl2011-09-08
* | Collected and moved existing camera infrastructure from game.cpp to camera.cp...Kahrl2011-09-08
* | Removed unused camera_position and camera_direction fields from Client. Moved...Kahrl2011-09-07
|/
* Inventory transparency; very loosely based on sapier's commits.Perttu Ahola2011-08-23
* Merge remote-tracking branch 'oblomov/me_cmd'Perttu Ahola2011-08-22
|\
| * Introduce hotkey for calling up a command windowGiuseppe Bilotta2011-08-22
| * Remove distinction between /# and / commandsGiuseppe Bilotta2011-08-22
* | Merge remote-tracking branch 'oblomov/new_input'Perttu Ahola2011-08-22
|\|
| * Overhaul the input systemGiuseppe Bilotta2011-08-22
* | lava!Perttu Ahola2011-08-15
|/
* added ipban supportConstantin Wenger2011-08-12
* Keep track of player itemGiuseppe Bilotta2011-08-11
* Refactor player's eye position codingGiuseppe Bilotta2011-08-11
* merged delta and c55Perttu Ahola2011-08-05
|\
| * Fixed a few problems in the ladder update, and changed the speed to account f...Mark Holmquist2011-08-01
| * Added ladders--they don't have any use yet, thoughMark Holmquist2011-08-01
* | Fixed farmesh to such that it was a long time ago.Perttu Ahola2011-08-03
|/
* Server configuration is now written when "/#setting whatever = whatever" is i...Perttu Ahola2011-07-30
* Rats are now eatable. Also made their selection box move smoothly.Perttu Ahola2011-07-30
* Removed remaining -delta referencesPerttu Ahola2011-07-30
* Made hotbar a bit smallerPerttu Ahola2011-07-23
* merged the content type extension and deltaPerttu Ahola2011-07-23
|\
| * * changed GUI to indicate Minetest ΔNils Dagsson Moskopp2011-07-17
| * Merge branch 'upstream/master'Nils Dagsson Moskopp2011-07-14
| |\
| * | + farmesh config optionsJiří Procházka2011-07-11
| * | Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git into...Sebastian Rühl2011-06-26
| |\ \