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game.cpp
Commit message (
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Author
Age
*
Fix instant digging (#5785)
you
2017-05-20
*
When minimap is disabled in configuration, really disable it (#5771)
Loïc Blot
2017-05-19
*
No cursor lock when window inactive (#5754)
SmallJoker
2017-05-13
*
Limit properly the sound setting at updateSound runtime step (#5753)
Loïc Blot
2017-05-13
*
Move KeyList & InputHandler from game.h to client/inputhandler.h (#5752)
Loïc Blot
2017-05-13
*
Android build fix
Loic Blot
2017-05-13
*
Minor pause/escape menu improvements (#5751)
red-001
2017-05-13
*
Rework escape/pause menu (#5719)
red-001
2017-05-11
*
Add configurable key bindings for hotbar scrolling, and for changing volume.
Wuzzy
2017-05-06
*
[CSM] add `on_item_use` (#5544)
red-001
2017-05-06
*
Make players respect makes_footstep_sound in the object properties
TeTpaAka
2017-05-06
*
Save minetest screen width/height options when modified (#5683)
Loïc Blot
2017-05-05
*
Add function to get server info.
red-001
2017-05-04
*
Set sky API: Add bool for clouds in front of custom skybox
paramat
2017-05-02
*
Add clouds API
Ben Deutsch
2017-04-30
*
Client & ClientEnvirnment: don't create fake events (#5676)
Loïc Blot
2017-04-29
*
[CSM] Add event on_place_node API lua (#5548)
Vincent Glize
2017-04-29
*
Fix click-digging torches (#5652)
you
2017-04-28
*
Search user path for sounds (#5657)
Louis Pearson
2017-04-27
*
Rename Scripting API files for consistency
ShadowNinja
2017-04-25
*
Fix various points reported by cppcheck (#5656)
Loïc Blot
2017-04-25
*
Fix various copy instead of const ref reported by cppcheck (#5615)
Loïc Blot
2017-04-19
*
Tools: Fix tool digging speed limit
Hybrid Dog
2017-04-19
*
Fix various variables passed by copy instead of const ref (#5610)
Loïc Blot
2017-04-19
*
Android progressbar fix (#5601)
Loïc Blot
2017-04-16
*
Fix spacing
Ekdohibs
2017-04-06
*
Fix problems when overriding the hand:
Ekdohibs
2017-04-06
*
Show media download progress in percent on progress screen (#5498)
orwell96
2017-04-07
*
Change command prefix to "." and add "help" command.
red-001
2017-03-26
*
Some performance optimizations (#5424)
Loïc Blot
2017-03-22
*
Refactored client event if-else cascade to switch statement
Ben Deutsch
2017-03-20
*
Refactor Game class (part 2) (#5422)
Loïc Blot
2017-03-19
*
Server list cleanup
ShadowNinja
2017-03-18
*
TOGGLE_CHAT keymap should togglechat not HUD
Loic Blot
2017-03-18
*
Reduce memory & function cost of Game class functions (#5406)
Loïc Blot
2017-03-17
*
[CSM] Fix minimap problems (#5405)
Loïc Blot
2017-03-17
*
[CSM] Add minimap API modifiers (#5399)
Loïc Blot
2017-03-16
*
[CSM] Add enable_client_modding param (default: false)
nerzhul
2017-03-13
*
[CSM] Add `on_punchnode` callback
red-001
2017-03-13
*
[CSM] Add `on_dignode` callback (#5140)
red-001
2017-03-13
*
[CSM] Add local formspecs. (#5094)
red-001
2017-03-13
*
[CSM] Add on_death, on_hp_modification & oh_damage_taken callbacks (#5093)
Loïc Blot
2017-03-13
*
[CSM] Client side modding
Loic Blot
2017-03-13
*
Fixes for colorwallmounted and colorfacedir nodes
Dániel Juhász
2017-02-18
*
Footsteps: Fix offset footstep and shallow water sound bugs
paramat
2017-02-12
*
Re-add halo highlight (#5130)
Dániel Juhász
2017-01-30
*
Add console height setting (#5136)
Ezhh
2017-01-30
*
Rename height to scale for openConsole() (#5139)
Zeno-
2017-01-29
*
Add hardware node coloring. Includes:
Dániel Juhász
2017-01-23
*
Environment & IGameDef code refactoring (#4985)
Ner'zhul
2017-01-09
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