Commit message (Collapse) | Author | Age | |
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* | Fix regression: mouse wheel couldn't scroll from last hotbar item to first | Kahrl | 2014-11-02 |
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* | Cleanup and (mostly) document util/string.h and (very) minor refactoring | Craig Robbins | 2014-11-02 |
| | | | | | Updated: Incorporated feedback from 'kahrl' Updated: Moved MinetestApp::boolToCStr() from game.cpp into string.h renaming it bool_to_cstr() | ||
* | Modified dtime calculation method in limitFps() | Craig Robbins | 2014-11-02 |
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* | Refactor the_game() to make it more understandable and maintainable. | Craig Robbins | 2014-11-02 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The following is a record of 31 commits before squashing: Revert "Remove m_ext_ptr in GUIFormSpecMenu, replaced by refcount mechanism" This reverts commit b49e5cfc7013cef7e9af79d17e04f7e7e4c377d4. Basic reformatting with astyle -- additional formatting will be modified, manually, as the need for it is encountered Start "outlining" what a MinetestApp class might look like Add MinetestApp::shutdown() Converted class member functions to camelCase and created protos for new functions First stage of connect to server done Add get itemdefs/nodedefs/media code Init clouds, camera, sky, init GUI, HUD Input handling Client events, camera, sound, draw Fix wield hand getting stuck digging and add debug text back Fix FPS Added profiler graph back Fix FPS issue Need to work out what went wrong and clean up the copy/paste stuff Annotate Various: Rewrote limitFps() Limited scope of some variables Jitter calcs Reduce scope of objects Move some stuff out of ::run and minor formatting cleanup Scope reduction Function splits Removed old (broken) limitFps() Added exception handling back Fixed some formatting Reverted commented out unit tests (uncommented them) Slow clouds down on loading and media screens so the behaviour is like the original the_game() Formatting/style (no functional changes) Manually reapply upstream b49e5cf: Remove m_ext_ptr in GUIFormSpecMenu, replaced by refcount mechanism Fixed silly errors on my part Minor formatting cleanups Removed strange differentiation in FPS limiting when loading FPS limiting was done differently if cloud_menu_background was true, which does not make sense Cleaning up Add some comments | ||
* | Remove m_ext_ptr in GUIFormSpecMenu, replaced by refcount mechanism | Kahrl | 2014-10-24 |
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* | Move buttons upwards to accommodate for new configure keys button in the | Craig Robbins | 2014-10-18 |
| | | | | pause menu | ||
* | Add in-game key change menu | Mushiden | 2014-10-07 |
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* | Bugfix: dont highlight (0,0,0) when theres no node pointed. | RealBadAngel | 2014-10-03 |
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* | Fix chat lines not word wrapped correct | sapier | 2014-09-25 |
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* | Allow taking screenshots of formspecs and move message to chat | BlockMen | 2014-09-21 |
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* | Node highlighting. | RealBadAngel | 2014-09-17 |
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* | Change screenshot colorformat properly | BlockMen | 2014-09-03 |
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* | Don't save alpha channel in screenshots (fixes #1451) | BlockMen | 2014-09-03 |
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* | Fix chat messages capturing mouse interactions for menu/formspecs | sapier | 2014-08-23 |
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* | Use pause_fps_max also on multiplayer | SmallJoker | 2014-08-22 |
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* | Reduce time of red screen when damaged | SmallJoker | 2014-08-22 |
| | | | | 10 seconds in PvP is very long and annoying. | ||
* | Remove FPS from being next to the version string | Perttu Ahola | 2014-07-05 |
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* | Add support for Android 2.3+ | sapier | 2014-06-29 |
| | | | | | | | | | | | | | There have been plenty of ppl involved in creating this version. I don't wanna mention names as I'm sure I'd forget someone so I just tell where help has been done: - The partial android versions done by various ppl - Testing on different android devices - reviewing code (especially the in core changes) - testing controls - reviewing texts A big thank you to everyone helping this to be completed! | ||
* | Add formspec api versioning | sapier | 2014-06-29 |
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* | Fix wrong status text rectangle. Fix for #1412 | RealBadAngel | 2014-06-27 |
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* | Fix chat overlaying full screen, now it's gonna overlay only up to length of ↵ | sapier | 2014-06-20 |
| | | | | longest line | ||
* | Remove not really used guiTextInputMenu | sapier | 2014-06-17 |
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* | Fix issue #1275 - wielded index greater than inv size. | RealBadAngel | 2014-06-17 |
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* | Fix HUD not visible if below ground blacked out | sapier | 2014-06-12 |
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* | Fix switch from "skybox" to other sky types as triggered by player:set_sky() | Perttu Ahola | 2014-06-08 |
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* | Small cleanup of hud add/remove code | sapier | 2014-05-31 |
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* | Hide pause menu prior drawing "shutting down..." message | sapier | 2014-05-24 |
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* | Add support for interlaced polarized 3d screens | sapier | 2014-05-18 |
| | | | | Add (experimental) support for topbottom as well as sidebyside 3d mode | ||
* | Fix error messages beeing shown on pressing cursor keys in various menus | sapier | 2014-05-11 |
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* | Fix heart + bubble bar size on different texture packs | sapier | 2014-05-07 |
| | | | | | | | Add DPI support for statbar Move heart+bubble bar to Lua HUD Add statbar size (based upon an idea by blue42u) Add support for customizing breath and statbar | ||
* | Bugfix: make waypoints respect camera offset | RealBadAngel | 2014-05-05 |
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* | Add download rate to media progress bar (non http mode only!) | sapier | 2014-04-29 |
| | | | | Minor coding style fixes | ||
* | Make debug text adjust it's border to the screensize and fix a border update bug | ShadowNinja | 2014-04-27 |
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* | Add support for dpi based HUD scaling | sapier | 2014-04-27 |
| | | | | | | Add support for (configurable) multiline hotbar Improved screensize handling Add userdefined gui scale by BlockMen | ||
* | Fix lost pause support in singleplayer | sapier | 2014-04-24 |
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* | Fix formspec replacement handling for in game formspecs | sapier | 2014-04-22 |
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* | Fix red background missing in deathscreen | sapier | 2014-04-21 |
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* | Replace deathscreen by formspec variant | sapier | 2014-04-19 |
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* | Fix warnings | proller | 2014-04-19 |
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* | Remove liquid_finite and weather | proller | 2014-04-18 |
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* | Fix all warnings reported by clang | Sfan5 | 2014-04-15 |
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* | Add player:set_eye_offset() by @MirceaKitsune and clean up | BlockMen | 2014-04-12 |
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* | Add third person view | BlockMen | 2014-04-12 |
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* | Infer ipv6_server from bind_address; fix client connect to IN(6)ADDR_ANY | Kahrl | 2014-04-10 |
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* | Cleanup client init states by bumping protocol version | sapier | 2014-04-08 |
| | | | | | | | | | | Don't use TOSERVER_RECEIVED_MEDIA but TOSERVER_CLIENT_READY as indicatio for client ready Handle clients with protocol version < 23 (almost) same way as before Make client tell server about it's version Add client state to not send bogus player position updates prior init complete Add access to statistics information (peer connction time,rtt,version) Fix clients standing stalled in world while preloading item visuals (new clients only) Add get_player_information to read client specific information from lua | ||
* | Performance optimized button to button mask evaluation | sapier | 2014-04-03 |
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* | Fix lost change password button | sapier | 2014-04-01 |
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* | Normal maps generation on the fly. | RealBadAngel | 2014-03-21 |
| | | | | | Parallax mapping with slope information. Overriding normal maps. | ||
* | Fix sound not being played at the correct place. | Novatux | 2014-03-15 |
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* | Fix game pause in singleplayer | BlockMen | 2014-03-13 |
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