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* moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}Perttu Ahola2011-06-18
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* Created and moved stuff to content_nodemeta.{h,cpp}Perttu Ahola2011-06-18
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* added in-game key shortcuts for toggling free_move and fast_move (default K ↵Perttu Ahola2011-06-17
| | | | and J)
* Moved some mapnode content stuff from mapnode.{h,cpp} and digging property ↵Perttu Ahola2011-06-17
| | | | stuff from material.cpp to content_mapnode.{h,cpp}
* Added an experimental "far view" thing. Doesn't work exactly like it should ↵Perttu Ahola2011-06-07
| | | | and not suitable for real use yet, and might never be.
* Reduced the CPU usage of the sent block selector algorithmPerttu Ahola2011-05-31
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* invert_mouse config optionPerttu Ahola2011-05-29
| | | | | --HG-- extra : rebase_source : 2695ad71185244cefbcf6e3e28ba1ab5e54c882f
* player passwords and privileges in world/auth.txtPerttu Ahola2011-05-29
| | | | | --HG-- extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c
* when pause menu is activated, move mouse cursor on top of the disconnect ↵Perttu Ahola2011-05-24
| | | | button, for convenience.
* Added the ability to change your password (via pause menu)Ciaran Gultnieks2011-05-22
| | | | | --HG-- extra : rebase_source : e8ec407f60711d42d33be4811b2880088f617b5b
* fixed a small memory leak in game.cppPerttu Ahola2011-05-21
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* All textures are are now searched first from the directory specified by the ↵Perttu Ahola2011-05-21
| | | | texture_path setting.
* Passwords - password entry at main menu, stored and checked by serverCiaran Gultnieks2011-05-20
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* Don't say 'Creating server and client' if the server is remote, so not being ↵Ciaran Gultnieks2011-05-19
| | | | created
* fixed an "unused variable" warningPerttu Ahola2011-05-15
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* removed a leftover debug printPerttu Ahola2011-05-14
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* Added key configuration in the configuration file.Perttu Ahola2011-05-14
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* Fixed viewing range stuff a bit (now it works better with very low ranges)Perttu Ahola2011-05-06
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* random comment updatesPerttu Ahola2011-04-30
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* made proper skyboxes for dawn/evening and nightPerttu Ahola2011-04-29
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* Tweaked clouds a bitPerttu Ahola2011-04-29
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* added simple skyboxPerttu Ahola2011-04-29
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* added cloudsPerttu Ahola2011-04-29
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* Optimized smooth lighting calculation codePerttu Ahola2011-04-24
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* Added a simple software "ambient occlusion" effect, like minecraft's "smooth ↵Perttu Ahola2011-04-24
| | | | lighting"
* Made the main menu a bit more unique lookingPerttu Ahola2011-04-24
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* Code refactoring; split half of main.cpp to game.cpp.Perttu Ahola2011-04-23